diff options
| author | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2026-05-22 12:33:30 -0400 |
|---|---|---|
| committer | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2026-05-22 12:33:30 -0400 |
| commit | 755c19a05053481b19e6f6febd51aedcb238db79 (patch) | |
| tree | 4cedc2883a569b2f53d353d6d36ee0724ae39cd9 /indra/newview/llfeaturemanager.cpp | |
| parent | 6bef0d0b7fc26e44f6107503a2097172d9218d8a (diff) | |
Move texture quality to auto detect on VRAM
Diffstat (limited to 'indra/newview/llfeaturemanager.cpp')
| -rw-r--r-- | indra/newview/llfeaturemanager.cpp | 24 |
1 files changed, 22 insertions, 2 deletions
diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp index c8692224f1..aab2865ef7 100644 --- a/indra/newview/llfeaturemanager.cpp +++ b/indra/newview/llfeaturemanager.cpp @@ -752,9 +752,29 @@ void LLFeatureManager::applyBaseMasks() { maskFeatures("VRAMGT512"); } - if (gGLManager.mVRAM < 2048) + + // Texture quality is driven by detected VRAM. Feature masks take the MIN + // of applied values, so cascading lower tiers downgrade RenderTextureQuality: + // <= 2GB -> Low(0), <= 4GB -> Medium(1), < 8GB -> High(2), >= 8GB -> Ultra(3). + // When VRAM cannot be detected (mVRAM == 0, common on Linux) fall back to Medium. + if (gGLManager.mVRAM == 0) { - maskFeatures("VRAMLT2GB"); + maskFeatures("VRAMLT4GB"); + } + else + { + if (gGLManager.mVRAM < 8192) + { + maskFeatures("VRAMLT8GB"); + } + if (gGLManager.mVRAM <= 4096) + { + maskFeatures("VRAMLT4GB"); + } + if (gGLManager.mVRAM <= 2048) + { + maskFeatures("VRAMLT2GB"); + } } if (gGLManager.mGLVersion < 3.99f) { |
