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authorRichard Nelson <none@none>2010-07-20 11:31:23 -0700
committerRichard Nelson <none@none>2010-07-20 11:31:23 -0700
commit572e72d8a1cb777b0d60cdfa389f3e397a652da9 (patch)
treec9e7f05654525d3a5ed2d89267462f92b5e8fd6f /indra/newview/llface.cpp
parent4bd450737bf1f5a74a4857932235d7bcbead1388 (diff)
parent67fb58847981f69cb31c34d7141165ba3f49aef6 (diff)
merge
Diffstat (limited to 'indra/newview/llface.cpp')
-rw-r--r--indra/newview/llface.cpp20
1 files changed, 20 insertions, 0 deletions
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index f299518474..cfe8b4c9a4 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -862,6 +862,26 @@ void LLFace::updateRebuildFlags()
}
}
+
+bool LLFace::canRenderAsMask()
+{
+ const LLTextureEntry* te = getTextureEntry();
+ return (
+ (
+ (LLPipeline::sRenderDeferred && LLPipeline::sAutoMaskAlphaDeferred) ||
+
+ (!LLPipeline::sRenderDeferred && LLPipeline::sAutoMaskAlphaNonDeferred)
+ ) // do we want masks at all?
+ &&
+ (te->getColor().mV[3] == 1.0f) && // can't treat as mask if we have face alpha
+ !(LLPipeline::sRenderDeferred && te->getFullbright()) && // hack: alpha masking renders fullbright faces invisible in deferred rendering mode, need to figure out why - for now, avoid
+ (te->getGlow() == 0.f) && // glowing masks are hard to implement - don't mask
+
+ getTexture()->getIsAlphaMask() // texture actually qualifies for masking (lazily recalculated but expensive)
+ );
+}
+
+
static LLFastTimer::DeclareTimer FTM_FACE_GET_GEOM("Face Geom");
BOOL LLFace::getGeometryVolume(const LLVolume& volume,