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| author | ruslantproductengine <ruslantproductengine@lindenlab.com> | 2019-01-25 18:26:42 +0200 |
|---|---|---|
| committer | ruslantproductengine <ruslantproductengine@lindenlab.com> | 2019-01-25 18:26:42 +0200 |
| commit | 4c0f6f5825bdd833d0bad05bf431c29acba45ae0 (patch) | |
| tree | 8d324e23ffab2754994316ece97dc9df6fc884e1 /indra/newview/llface.cpp | |
| parent | 60b4c6405b8adb2a12f53ed403731f948cb3937f (diff) | |
SL-10194 Selecting mesh face doesn't highlight the face in any way
- Fixed according to Steeltoe notes.
- Add const modifier for some methods
Diffstat (limited to 'indra/newview/llface.cpp')
| -rw-r--r-- | indra/newview/llface.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 32280d3d90..b2da5bb9f8 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -634,7 +634,7 @@ void renderFace(LLDrawable* drawable, LLFace *face) } } -void LLFace::renderOneWireframe(const LLColor4 &color, F32 fogCfx, bool bSelected, bool wireframe_selection, bool bRenderHiddenSelections) +void LLFace::renderOneWireframe(const LLColor4 &color, F32 fogCfx, bool wireframe_selection, bool bRenderHiddenSelections) { //Need to because crash on ATI 3800 (and similar cards) MAINT-5018 LLGLDisable multisample(LLPipeline::RenderFSAASamples > 0 ? GL_MULTISAMPLE_ARB : 0); |
