diff options
| author | Dave Parks <davep@lindenlab.com> | 2022-12-06 16:15:27 -0600 |
|---|---|---|
| committer | Dave Parks <davep@lindenlab.com> | 2022-12-06 16:15:27 -0600 |
| commit | e9e37aa2ad2315611f262b2b090fe9672f6fee04 (patch) | |
| tree | 04a9424f6a937e132c6f22acfd0516c2015cda0b /indra/newview/lldynamictexture.cpp | |
| parent | 03da83f23513fdca2073203eddafeef3662e4be1 (diff) | |
SL-18784 Refactor physics shape display to not require its own render target. Remove "Hover Glow Objects" to free up a superfluous render target.
Diffstat (limited to 'indra/newview/lldynamictexture.cpp')
| -rw-r--r-- | indra/newview/lldynamictexture.cpp | 31 |
1 files changed, 3 insertions, 28 deletions
diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp index 361a7666fa..d1f9e7a943 100644 --- a/indra/newview/lldynamictexture.cpp +++ b/indra/newview/lldynamictexture.cpp @@ -118,35 +118,10 @@ BOOL LLViewerDynamicTexture::render() //----------------------------------------------------------------------------- void LLViewerDynamicTexture::preRender(BOOL clear_depth) { - gPipeline.allocatePhysicsBuffer(); - if (!gNonInteractive) - { - llassert(mFullWidth <= static_cast<S32>(gPipeline.mPhysicsDisplay.getWidth())); - llassert(mFullHeight <= static_cast<S32>(gPipeline.mPhysicsDisplay.getHeight())); - } - - if (gPipeline.mPhysicsDisplay.isComplete() && !gGLManager.mIsAMD) - { //using offscreen render target, just use the bottom left corner - mOrigin.set(0, 0); - } - else - { // force rendering to on-screen portion of frame buffer - LLCoordScreen window_pos; - gViewerWindow->getWindow()->getPosition( &window_pos ); - mOrigin.set(0, gViewerWindow->getWindowHeightRaw() - mFullHeight); // top left corner - - if (window_pos.mX < 0) - { - mOrigin.mX = -window_pos.mX; - } - if (window_pos.mY < 0) - { - mOrigin.mY += window_pos.mY; - mOrigin.mY = llmax(mOrigin.mY, 0) ; - } - } + //use the bottom left corner + mOrigin.set(0, 0); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); // Set up camera LLViewerCamera* camera = LLViewerCamera::getInstance(); mCamera.setOrigin(*camera); |
