diff options
| author | Dave Houlton <euclid@lindenlab.com> | 2020-08-28 09:50:01 -0600 |
|---|---|---|
| committer | Dave Houlton <euclid@lindenlab.com> | 2020-08-28 09:50:01 -0600 |
| commit | 7396879ef6ba11ea387bb799b4ab89c82e569f45 (patch) | |
| tree | 78274a184ec97a6b3d8c1228775529f23bee1f3f /indra/newview/lldrawpoolwlsky.cpp | |
| parent | 798457fbdd3ae88f96a456bab708cd8193cfde3d (diff) | |
SL-13768 remove moon glow from sky and clouds
Diffstat (limited to 'indra/newview/lldrawpoolwlsky.cpp')
| -rw-r--r-- | indra/newview/lldrawpoolwlsky.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp index fbac523ff0..b0eb1a405b 100644 --- a/indra/newview/lldrawpoolwlsky.cpp +++ b/indra/newview/lldrawpoolwlsky.cpp @@ -216,10 +216,11 @@ void LLDrawPoolWLSky::renderSkyHaze(const LLVector3& camPosLocal, F32 camHeightL if (gPipeline.canUseWindLightShaders() && gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_SKY)) { + LLSettingsSky::ptr_t psky = LLEnvironment::instance().getCurrentSky(); LLGLSPipelineDepthTestSkyBox sky(true, false); sky_shader->bind(); sky_shader->uniform1i(LLShaderMgr::SUN_UP_FACTOR, 1); - sky_shader->uniform1f(LLShaderMgr::SUN_MOON_GLOW_FACTOR, 1.0f); + sky_shader->uniform1f(LLShaderMgr::SUN_MOON_GLOW_FACTOR, psky->getSunMoonGlowFactor()); renderDome(origin, camHeightLocal, sky_shader); sky_shader->unbind(); } |
