summaryrefslogtreecommitdiff
path: root/indra/newview/lldrawpoolwater.cpp
diff options
context:
space:
mode:
authorAndrey Lihatskiy <alihatskiy@productengine.com>2020-11-11 22:54:23 +0200
committerAndrey Lihatskiy <alihatskiy@productengine.com>2020-11-11 22:54:23 +0200
commitd6480e2b7f38facd27bf90376aca1c2b3832fa55 (patch)
treebd8bd223515cd4ecf74d1efca404af793825f2f2 /indra/newview/lldrawpoolwater.cpp
parent11a9332fa7bd830d8e44f15a91e008f3a6f9c19d (diff)
parent04c473ab46041133ea6a87dbe0d43e662472adf5 (diff)
Merge branch 'master' into DRTVWR-483
# Conflicts: # doc/contributions.txt # indra/newview/llpanelavatar.cpp
Diffstat (limited to 'indra/newview/lldrawpoolwater.cpp')
-rw-r--r--indra/newview/lldrawpoolwater.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp
index 7249f22555..aa426cd785 100644
--- a/indra/newview/lldrawpoolwater.cpp
+++ b/indra/newview/lldrawpoolwater.cpp
@@ -163,7 +163,7 @@ void LLDrawPoolWater::render(S32 pass)
std::sort(mDrawFace.begin(), mDrawFace.end(), LLFace::CompareDistanceGreater());
// See if we are rendering water as opaque or not
- if (!gSavedSettings.getBOOL("RenderTransparentWater"))
+ if (!LLPipeline::sRenderTransparentWater)
{
// render water for low end hardware
renderOpaqueLegacyWater();