diff options
| author | Dave Parks <davep@lindenlab.com> | 2022-10-06 18:40:01 -0500 |
|---|---|---|
| committer | Dave Parks <davep@lindenlab.com> | 2022-10-06 18:40:01 -0500 |
| commit | 9448db5d4af7bba094e5bc51f85e5c2491d3f5a1 (patch) | |
| tree | 98e3c28316a892512ecf26661a564c8a81832a39 /indra/newview/lldrawpoolwater.cpp | |
| parent | 2b28fecf4893e103e99328e5b4a13c607498396d (diff) | |
SL-18190 Water shader WIP. Better parallax correction for sphere probes. Reduce probe memory footprint. Remove framebuffer copies and move to deprecate stencil buffer usage.
Diffstat (limited to 'indra/newview/lldrawpoolwater.cpp')
| -rw-r--r-- | indra/newview/lldrawpoolwater.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index 0b9bca06db..fc8df01002 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -255,7 +255,7 @@ void LLDrawPoolWater::render(S32 pass) glClearStencil(1); glClear(GL_STENCIL_BUFFER_BIT); - LLGLEnable gls_stencil(GL_STENCIL_TEST); + //LLGLEnable gls_stencil(GL_STENCIL_TEST); glStencilOp(GL_KEEP, GL_REPLACE, GL_KEEP); glStencilFunc(GL_ALWAYS, 0, 0xFFFFFFFF); |
