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authorGraham Linden <graham@lindenlab.com>2019-02-06 16:42:23 -0800
committerGraham Linden <graham@lindenlab.com>2019-02-06 16:42:23 -0800
commit8890c3238ab4ae8bbf1bc123284f9c6d4db4f9d6 (patch)
tree6d250b8114eb4d39a7c5810813a06d730665372b /indra/newview/lldrawpooltree.cpp
parentf8171a909cb2a18fcca47f6a0317919ece802aef (diff)
SL-10478
Fix side-effects of having both sun and moon as potential directional light contributors. We pass an int to the shader indicating which to prefer instead of making per-pixel decisions and pass the moonlight color/di independently. Obsolete llsettingssky fade color which was unused elsewhere and cached for no reason.
Diffstat (limited to 'indra/newview/lldrawpooltree.cpp')
-rw-r--r--indra/newview/lldrawpooltree.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp
index 81b0c8b1bb..aa8812ab9d 100644
--- a/indra/newview/lldrawpooltree.cpp
+++ b/indra/newview/lldrawpooltree.cpp
@@ -38,6 +38,7 @@
#include "llrender.h"
#include "llviewercontrol.h"
#include "llviewerregion.h"
+#include "llenvironment.h"
S32 LLDrawPoolTree::sDiffTex = 0;
static LLGLSLShader* shader = NULL;
@@ -178,7 +179,10 @@ void LLDrawPoolTree::beginShadowPass(S32 pass)
glPolygonOffset(gSavedSettings.getF32("RenderDeferredTreeShadowOffset"),
gSavedSettings.getF32("RenderDeferredTreeShadowBias"));
+ LLEnvironment& environment = LLEnvironment::instance();
+
gDeferredTreeShadowProgram.bind();
+ gDeferredTreeShadowProgram.uniform1i(LLShaderMgr::SUN_UP_FACTOR, environment.getIsSunUp() ? 1 : 0);
gDeferredTreeShadowProgram.setMinimumAlpha(0.5f);
}