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authorPalmer <palmer@lindenlab.com>2009-11-11 15:16:49 -0800
committerPalmer <palmer@lindenlab.com>2009-11-11 15:16:49 -0800
commit6f3536d5979efa6db28098056ab5e3a158020225 (patch)
treeaae087995fa1c3df3cebbdf345fca7a2e7c1b548 /indra/newview/lldrawpooltree.cpp
parent7fa698252060a72be6b5ebc52f0ff01bcea6134c (diff)
parent25d8cf689aa04a1bd4ebb336714730d29040d05c (diff)
Merged in viewer 2 changes, adjusted xui problems, added mesh folder type and more mesh inventory type info
Diffstat (limited to 'indra/newview/lldrawpooltree.cpp')
-rw-r--r--indra/newview/lldrawpooltree.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp
index 8d2cbc583c..5521fb05a8 100644
--- a/indra/newview/lldrawpooltree.cpp
+++ b/indra/newview/lldrawpooltree.cpp
@@ -253,7 +253,7 @@ void LLDrawPoolTree::renderTree(BOOL selecting)
LLGLState normalize(GL_NORMALIZE, TRUE);
// Bind the texture for this tree.
- gGL.getTexUnit(sDiffTex)->bind(mTexturep.get());
+ gGL.getTexUnit(sDiffTex)->bind(mTexturep.get(), TRUE);
U32 indices_drawn = 0;