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authorOz Linden <oz@lindenlab.com>2011-07-25 09:49:58 -0400
committerOz Linden <oz@lindenlab.com>2011-07-25 09:49:58 -0400
commitb8be8820ea52a77df6362179b1dda3fc4a305913 (patch)
tree061d59de4c1ccca88aa82ec7381790581f90bee9 /indra/newview/lldrawpoolsky.cpp
parente0728065251fbd5f45218eb94c056a92162eb54d (diff)
parenta5769e81263d6d004033b914c1cbf1a8296923d9 (diff)
close head created by 54e071a92450
Diffstat (limited to 'indra/newview/lldrawpoolsky.cpp')
-rw-r--r--indra/newview/lldrawpoolsky.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/indra/newview/lldrawpoolsky.cpp b/indra/newview/lldrawpoolsky.cpp
index 030d6e1110..efffb2df9e 100644
--- a/indra/newview/lldrawpoolsky.cpp
+++ b/indra/newview/lldrawpoolsky.cpp
@@ -82,6 +82,10 @@ void LLDrawPoolSky::render(S32 pass)
mShader = &gObjectFullbrightWaterProgram;
mShader->bind();
}
+ else if (LLGLSLShader::sNoFixedFunction)
+ { //just use the UI shader (generic single texture no lighting)
+ gUIProgram.bind();
+ }
else
{
// don't use shaders!
@@ -139,6 +143,7 @@ void LLDrawPoolSky::renderSkyCubeFace(U8 side)
if (LLSkyTex::doInterpolate())
{
+
LLGLEnable blend(GL_BLEND);
mSkyTex[side].bindTexture(FALSE);
glColor4f(1, 1, 1, LLSkyTex::getInterpVal()); // lighting is disabled