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authorNyx (Neal Orman) <nyx@lindenlab.com>2011-08-15 11:41:00 -0400
committerNyx (Neal Orman) <nyx@lindenlab.com>2011-08-15 11:41:00 -0400
commit402a2de7651105d63693deb2872dd6646dd1bd85 (patch)
tree5b0935f876e954a024227355c34a2c23eebe1b8d /indra/newview/lldrawpoolsky.cpp
parent60d15f78e17a2203d73d58c3f1c2af941d599277 (diff)
parent6b70273603e4aa807662c301179d05a1f2f5a224 (diff)
merging latest viewer-mesh into nyx's sidebranch
Diffstat (limited to 'indra/newview/lldrawpoolsky.cpp')
-rw-r--r--indra/newview/lldrawpoolsky.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/indra/newview/lldrawpoolsky.cpp b/indra/newview/lldrawpoolsky.cpp
index 030d6e1110..efffb2df9e 100644
--- a/indra/newview/lldrawpoolsky.cpp
+++ b/indra/newview/lldrawpoolsky.cpp
@@ -82,6 +82,10 @@ void LLDrawPoolSky::render(S32 pass)
mShader = &gObjectFullbrightWaterProgram;
mShader->bind();
}
+ else if (LLGLSLShader::sNoFixedFunction)
+ { //just use the UI shader (generic single texture no lighting)
+ gUIProgram.bind();
+ }
else
{
// don't use shaders!
@@ -139,6 +143,7 @@ void LLDrawPoolSky::renderSkyCubeFace(U8 side)
if (LLSkyTex::doInterpolate())
{
+
LLGLEnable blend(GL_BLEND);
mSkyTex[side].bindTexture(FALSE);
glColor4f(1, 1, 1, LLSkyTex::getInterpVal()); // lighting is disabled