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| author | Merov Linden <merov@lindenlab.com> | 2010-09-30 22:57:05 -0700 |
|---|---|---|
| committer | Merov Linden <merov@lindenlab.com> | 2010-09-30 22:57:05 -0700 |
| commit | c7b6ebaf762ba9bcdf64c6bc3b1e0fb81356c5b2 (patch) | |
| tree | 2a17359f6416b0f5c8f0d9632b390eef348a056b /indra/newview/lldrawpoolground.cpp | |
| parent | df67c34b42837a782ee76f71d1a63fe93ea0ec08 (diff) | |
Port of SNOW-643 : Water flicker at high altitude. This doesn't fix the low altitude flicker though (STORM-306)
Diffstat (limited to 'indra/newview/lldrawpoolground.cpp')
| -rw-r--r-- | indra/newview/lldrawpoolground.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolground.cpp b/indra/newview/lldrawpoolground.cpp index e950fbfa82..b4dc0c26a6 100644 --- a/indra/newview/lldrawpoolground.cpp +++ b/indra/newview/lldrawpoolground.cpp @@ -68,7 +68,7 @@ void LLDrawPoolGround::render(S32 pass) LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); - LLGLClampToFarClip far_clip(glh_get_current_projection()); + LLGLSquashToFarClip far_clip(glh_get_current_projection()); F32 water_height = gAgent.getRegion()->getWaterHeight(); glPushMatrix(); |
