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authorDave Parks <davep@lindenlab.com>2011-09-13 16:11:22 -0500
committerDave Parks <davep@lindenlab.com>2011-09-13 16:11:22 -0500
commitc0ca2c62fd6b9a90542907ce46bf1fe0ab379e13 (patch)
tree69bed5c3a72357e183384917b5495c2990e1ac13 /indra/newview/lldrawpoolbump.cpp
parent19371a9abed3198f9f6083c3b2483e65778e944a (diff)
parent38c19f4e55c0f6a104de87dfb57313a6c529b4d6 (diff)
merge
Diffstat (limited to 'indra/newview/lldrawpoolbump.cpp')
-rw-r--r--indra/newview/lldrawpoolbump.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index 0742250b0b..0c3e93cd8a 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -763,7 +763,7 @@ void LLDrawPoolBump::renderBump(U32 pass)
LLGLDisable fog(GL_FOG);
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE, GL_LEQUAL);
LLGLEnable blend(GL_BLEND);
- glColor4f(1,1,1,1);
+ gGL.diffuseColor4f(1,1,1,1);
/// Get rid of z-fighting with non-bump pass.
LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL);
glPolygonOffset(-1.0f, -1.0f);