diff options
| author | Xiaohong Bao <bao@lindenlab.com> | 2011-06-01 12:09:40 -0600 |
|---|---|---|
| committer | Xiaohong Bao <bao@lindenlab.com> | 2011-06-01 12:09:40 -0600 |
| commit | b100f1d2d43564cab5cebfbace66f14a9b7615df (patch) | |
| tree | 49e25e9cbd3d7b0f48b7c7c2eca516dc61661abe /indra/newview/lldrawpoolbump.cpp | |
| parent | 6bc63bddeede375c6ea03c299b267559a3fca0fb (diff) | |
fix for STORM-1298: Crash on startup of Second Life 2.7.1(231307)
Diffstat (limited to 'indra/newview/lldrawpoolbump.cpp')
| -rw-r--r-- | indra/newview/lldrawpoolbump.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index 5f89d11391..2f76baaaf7 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -94,6 +94,13 @@ void LLStandardBumpmap::restoreGL() // static void LLStandardBumpmap::addstandard() { + if(!gTextureList.isInitialized()) + { + //Note: loading pre-configuration sometimes triggers this call. + //But it is safe to return here because bump images will be reloaded during initialization later. + return ; + } + // can't assert; we destroyGL and restoreGL a lot during *first* startup, which populates this list already, THEN we explicitly init the list as part of *normal* startup. Sigh. So clear the list every time before we (re-)add the standard bumpmaps. //llassert( LLStandardBumpmap::sStandardBumpmapCount == 0 ); clear(); @@ -891,6 +898,7 @@ void LLBumpImageList::restoreGL() { if(!gTextureList.isInitialized()) { + //safe to return here because bump images will be reloaded during initialization later. return ; } |
