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authorDave Parks <davep@lindenlab.com>2011-08-21 16:23:50 -0500
committerDave Parks <davep@lindenlab.com>2011-08-21 16:23:50 -0500
commit90ebaeef9b629cb63e7a94a526478f2e340ff439 (patch)
tree14f61c7fc6c2c41cace22a9582075d54ad8181bc /indra/newview/lldrawpoolbump.cpp
parent63c420d8ddb7cc738877d2771b1c3b8972a4de09 (diff)
parentee4fdd2c18c722164d78a7305777fad6e49cba8b (diff)
merge
Diffstat (limited to 'indra/newview/lldrawpoolbump.cpp')
-rw-r--r--indra/newview/lldrawpoolbump.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index 0742250b0b..0c3e93cd8a 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -763,7 +763,7 @@ void LLDrawPoolBump::renderBump(U32 pass)
LLGLDisable fog(GL_FOG);
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE, GL_LEQUAL);
LLGLEnable blend(GL_BLEND);
- glColor4f(1,1,1,1);
+ gGL.diffuseColor4f(1,1,1,1);
/// Get rid of z-fighting with non-bump pass.
LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL);
glPolygonOffset(-1.0f, -1.0f);