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authorDave Parks <davep@lindenlab.com>2011-08-10 14:50:11 -0500
committerDave Parks <davep@lindenlab.com>2011-08-10 14:50:11 -0500
commit265db1f17c74c8e21a532e2e85a623383ef84728 (patch)
tree98d3771410e4b96af9009dd6566d1481d07e8bd2 /indra/newview/lldrawpoolbump.cpp
parent17f46868d28876b65adcf24a45e6c19a20f2834c (diff)
parentdb92b0369194f1a81b92fd3fa72458eb0c1d2f20 (diff)
merge
Diffstat (limited to 'indra/newview/lldrawpoolbump.cpp')
-rw-r--r--indra/newview/lldrawpoolbump.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index 6f71c54f79..6931ada7cd 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -762,7 +762,7 @@ void LLDrawPoolBump::renderBump(U32 pass)
LLGLDisable fog(GL_FOG);
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE, GL_LEQUAL);
LLGLEnable blend(GL_BLEND);
- glColor4f(1,1,1,1);
+ gGL.diffuseColor4f(1,1,1,1);
/// Get rid of z-fighting with non-bump pass.
LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL);
glPolygonOffset(-1.0f, -1.0f);