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authorDave Parks <davep@lindenlab.com>2011-05-29 00:40:57 -0500
committerDave Parks <davep@lindenlab.com>2011-05-29 00:40:57 -0500
commit1fd46831f0ea7309d83c1fa2eecc611b3bada719 (patch)
tree8e6708b1e25f12156c0a65cf6487c5f3df6c4873 /indra/newview/lldrawpoolbump.cpp
parent35c4635dca83708a09ac8f15e30aec146210fba7 (diff)
SH-1682 Work in progress on using texture indexes to improve batch size (wow, super fast so far)
Diffstat (limited to 'indra/newview/lldrawpoolbump.cpp')
-rw-r--r--indra/newview/lldrawpoolbump.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index 5f89d11391..3531073896 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -1292,7 +1292,7 @@ void LLDrawPoolBump::renderBump(U32 type, U32 mask)
}
}
-void LLDrawPoolBump::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture)
+void LLDrawPoolBump::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL batch_textures)
{
applyModelMatrix(params);