summaryrefslogtreecommitdiff
path: root/indra/newview/lldrawpoolavatar.cpp
diff options
context:
space:
mode:
authorAndrey Lihatskiy <alihatskiy@productengine.com>2023-05-02 17:39:37 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2023-05-02 17:39:37 +0300
commitff8dcc23bfde402feb4c33b74194852a730bf5bb (patch)
tree00ea1c9e43ad17a34701ae47ae8fccee7fb88866 /indra/newview/lldrawpoolavatar.cpp
parent4e47e532f8166674016c329a92fc098528de3f72 (diff)
parent7ed52090a67882cd0bc904f1e0a9ce07cf6768e9 (diff)
Merge branch 'main' into DRTVWR-577-maint-S
Diffstat (limited to 'indra/newview/lldrawpoolavatar.cpp')
-rw-r--r--indra/newview/lldrawpoolavatar.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 4a9a3caaec..4ffa903cca 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -52,6 +52,7 @@
#include "llviewerpartsim.h"
#include "llviewercontrol.h" // for gSavedSettings
#include "llviewertexturelist.h"
+#include "llperfstats.h"
static U32 sDataMask = LLDrawPoolAvatar::VERTEX_DATA_MASK;
static U32 sBufferUsage = GL_STREAM_DRAW_ARB;
@@ -380,9 +381,12 @@ void LLDrawPoolAvatar::renderShadow(S32 pass)
{
return;
}
+ LLPerfStats::RecordAvatarTime T(avatarp->getID(), LLPerfStats::StatType_t::RENDER_SHADOWS);
+
LLVOAvatar::AvatarOverallAppearance oa = avatarp->getOverallAppearance();
- BOOL impostor = !LLPipeline::sImpostorRender && avatarp->isImpostor();
- if (impostor || (oa == LLVOAvatar::AOA_INVISIBLE))
+ BOOL impostor = !LLPipeline::sImpostorRender && avatarp->isImpostor();
+ // no shadows if the shadows are causing this avatar to breach the limit.
+ if (avatarp->isTooSlow() || impostor || (oa == LLVOAvatar::AOA_INVISIBLE))
{
// No shadows for impostored (including jellydolled) or invisible avs.
return;
@@ -789,6 +793,7 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
{
return;
}
+ LLPerfStats::RecordAvatarTime T(avatarp->getID(), LLPerfStats::StatType_t::RENDER_GEOMETRY);
if (!single_avatar && !avatarp->isFullyLoaded() )
{