summaryrefslogtreecommitdiff
path: root/indra/newview/lldrawpoolavatar.cpp
diff options
context:
space:
mode:
authorAdam Moss <moss@lindenlab.com>2009-05-04 17:43:26 +0000
committerAdam Moss <moss@lindenlab.com>2009-05-04 17:43:26 +0000
commitcc92525b0df952659102d2e5adcc4140fea7f371 (patch)
treeee1a9b63decb3667fb740a8c9b70bcfdbf9a054b /indra/newview/lldrawpoolavatar.cpp
parent4bcbf3342284b19ff5fbda5a16a43a8cafb3baad (diff)
QAR-1476 Combo-merge to trunk: Viewer 1.23 RC0 and Simulator 1.26.3
svn merge -r118927:118939 svn+ssh://svn.lindenlab.com/svn/linden/branches/viewer/viewer-1.23.0-merge-2-combo-QAR-1476 this is a composite of... svn merge -r115088:118182 svn+ssh://svn.lindenlab.com/svn/linden/branches/viewer/viewer_1-23 conflicts resolved: C doc/contributions.txt C indra/llaudio/audioengine.cpp C indra/newview/CMakeLists.txt C indra/newview/llfloaterlandholdings.cpp C indra/newview/llpaneldirbrowser.cpp C indra/newview/llpanelgrouplandmoney.cpp C indra/newview/llpreviewscript.cpp C indra/newview/llviewermenu.cpp C indra/newview/skins/default/xui/en-us/notifications.xml and... svn merge -r116937:118673 svn+ssh://svn.lindenlab.com/svn/linden/branches/server/server-1.26 minor-to-trivial conflicts resolved: C indra/llcommon/llversionserver.h C indra/newsim/llrezdata.cpp C indra/newsim/llstate.cpp C indra/upgrade/schema_version/sequence/3/index_log_paypal.sql
Diffstat (limited to 'indra/newview/lldrawpoolavatar.cpp')
-rw-r--r--indra/newview/lldrawpoolavatar.cpp61
1 files changed, 0 insertions, 61 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 0de21f03f2..80c7d73e6a 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -752,67 +752,6 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
if( !single_avatar || (avatarp == single_avatar) )
{
- if (LLVOAvatar::sShowCollisionVolumes)
- {
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- avatarp->renderCollisionVolumes();
- }
-
- if (avatarp->isSelf() && LLAgent::sDebugDisplayTarget)
- {
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- LLVector3 pos = avatarp->getPositionAgent();
-
- gGL.color4f(1.0f, 0.0f, 0.0f, 0.8f);
- gGL.begin(LLRender::LINES);
- {
- gGL.vertex3fv((pos - LLVector3(0.2f, 0.f, 0.f)).mV);
- gGL.vertex3fv((pos + LLVector3(0.2f, 0.f, 0.f)).mV);
- gGL.vertex3fv((pos - LLVector3(0.f, 0.2f, 0.f)).mV);
- gGL.vertex3fv((pos + LLVector3(0.f, 0.2f, 0.f)).mV);
- gGL.vertex3fv((pos - LLVector3(0.f, 0.f, 0.2f)).mV);
- gGL.vertex3fv((pos + LLVector3(0.f, 0.f, 0.2f)).mV);
- }gGL.end();
-
- pos = avatarp->mDrawable->getPositionAgent();
- gGL.color4f(1.0f, 0.0f, 0.0f, 0.8f);
- gGL.begin(LLRender::LINES);
- {
- gGL.vertex3fv((pos - LLVector3(0.2f, 0.f, 0.f)).mV);
- gGL.vertex3fv((pos + LLVector3(0.2f, 0.f, 0.f)).mV);
- gGL.vertex3fv((pos - LLVector3(0.f, 0.2f, 0.f)).mV);
- gGL.vertex3fv((pos + LLVector3(0.f, 0.2f, 0.f)).mV);
- gGL.vertex3fv((pos - LLVector3(0.f, 0.f, 0.2f)).mV);
- gGL.vertex3fv((pos + LLVector3(0.f, 0.f, 0.2f)).mV);
- }gGL.end();
-
- pos = avatarp->mRoot.getWorldPosition();
- gGL.color4f(1.0f, 1.0f, 1.0f, 0.8f);
- gGL.begin(LLRender::LINES);
- {
- gGL.vertex3fv((pos - LLVector3(0.2f, 0.f, 0.f)).mV);
- gGL.vertex3fv((pos + LLVector3(0.2f, 0.f, 0.f)).mV);
- gGL.vertex3fv((pos - LLVector3(0.f, 0.2f, 0.f)).mV);
- gGL.vertex3fv((pos + LLVector3(0.f, 0.2f, 0.f)).mV);
- gGL.vertex3fv((pos - LLVector3(0.f, 0.f, 0.2f)).mV);
- gGL.vertex3fv((pos + LLVector3(0.f, 0.f, 0.2f)).mV);
- }gGL.end();
-
- pos = avatarp->mPelvisp->getWorldPosition();
- gGL.color4f(0.0f, 0.0f, 1.0f, 0.8f);
- gGL.begin(LLRender::LINES);
- {
- gGL.vertex3fv((pos - LLVector3(0.2f, 0.f, 0.f)).mV);
- gGL.vertex3fv((pos + LLVector3(0.2f, 0.f, 0.f)).mV);
- gGL.vertex3fv((pos - LLVector3(0.f, 0.2f, 0.f)).mV);
- gGL.vertex3fv((pos + LLVector3(0.f, 0.2f, 0.f)).mV);
- gGL.vertex3fv((pos - LLVector3(0.f, 0.f, 0.2f)).mV);
- gGL.vertex3fv((pos + LLVector3(0.f, 0.f, 0.2f)).mV);
- }gGL.end();
-
- color.setColor(1.0f, 1.0f, 1.0f, 1.0f);
- }
-
avatarp->renderSkinned(AVATAR_RENDER_PASS_SINGLE);
}
}