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authorOz Linden <oz@lindenlab.com>2013-11-11 16:40:22 -0500
committerOz Linden <oz@lindenlab.com>2013-11-11 16:40:22 -0500
commitd1b4c5bf734b6d30ba0bb5a3bda3a4494100cc6d (patch)
tree54a650e8e26dad00b3eaa3340b8bbf3083fc04b6 /indra/newview/lldrawpoolalpha.cpp
parent5ca4a4b8f34342ef510a4241bef4af7cd544d865 (diff)
parentebc9bcbf69f7a519677a6522979a6bf6cbb04bb8 (diff)
merge changes for 3.6.10-release
Diffstat (limited to 'indra/newview/lldrawpoolalpha.cpp')
-rwxr-xr-xindra/newview/lldrawpoolalpha.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp
index 6c5d229dba..e27dc279f4 100755
--- a/indra/newview/lldrawpoolalpha.cpp
+++ b/indra/newview/lldrawpoolalpha.cpp
@@ -382,9 +382,7 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, S32 pass)
bool is_particle_or_hud_particle = group->mSpatialPartition->mPartitionType == LLViewerRegion::PARTITION_PARTICLE
|| group->mSpatialPartition->mPartitionType == LLViewerRegion::PARTITION_HUD_PARTICLE;
- bool draw_glow_for_this_partition = mVertexShaderLevel > 0 && // no shaders = no glow.
- // All particle systems seem to come off the wire with texture entries which claim that they glow. This is probably a bug in the data. Suppress.
- !is_particle_or_hud_particle;
+ bool draw_glow_for_this_partition = mVertexShaderLevel > 0; // no shaders = no glow.
static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_GROUP_LOOP("Alpha Group");
LLFastTimer t(FTM_RENDER_ALPHA_GROUP_LOOP);