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authorMerov Linden <merov@lindenlab.com>2013-11-18 16:07:55 -0800
committerMerov Linden <merov@lindenlab.com>2013-11-18 16:07:55 -0800
commitce5baf14ac62ecd3bf471e1b49a4e166310ebe1a (patch)
tree110869149fbc439487bb7ae0c49c24b938570b09 /indra/newview/lldrawpoolalpha.cpp
parent125f3f071a30f4c47feb664b21f3e380ee4e7e49 (diff)
parentebc9bcbf69f7a519677a6522979a6bf6cbb04bb8 (diff)
Pull merge from lindenlab/viewer-release
Diffstat (limited to 'indra/newview/lldrawpoolalpha.cpp')
-rwxr-xr-xindra/newview/lldrawpoolalpha.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp
index 6c5d229dba..e27dc279f4 100755
--- a/indra/newview/lldrawpoolalpha.cpp
+++ b/indra/newview/lldrawpoolalpha.cpp
@@ -382,9 +382,7 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, S32 pass)
bool is_particle_or_hud_particle = group->mSpatialPartition->mPartitionType == LLViewerRegion::PARTITION_PARTICLE
|| group->mSpatialPartition->mPartitionType == LLViewerRegion::PARTITION_HUD_PARTICLE;
- bool draw_glow_for_this_partition = mVertexShaderLevel > 0 && // no shaders = no glow.
- // All particle systems seem to come off the wire with texture entries which claim that they glow. This is probably a bug in the data. Suppress.
- !is_particle_or_hud_particle;
+ bool draw_glow_for_this_partition = mVertexShaderLevel > 0; // no shaders = no glow.
static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_GROUP_LOOP("Alpha Group");
LLFastTimer t(FTM_RENDER_ALPHA_GROUP_LOOP);