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| author | Oz Linden <oz@lindenlab.com> | 2011-06-07 13:41:56 -0400 |
|---|---|---|
| committer | Oz Linden <oz@lindenlab.com> | 2011-06-07 13:41:56 -0400 |
| commit | bde49506e5b1a854f832f6f47781eac35853b1a0 (patch) | |
| tree | 4c022342c51e778ff6c6e8c6c697f345f079e938 /indra/newview/lldrawpoolalpha.cpp | |
| parent | 0de24f857ac359e04d7def2afa7d8efe5a4cef97 (diff) | |
| parent | 524bd28eb51af47f4b489ee96f492c2b102ec253 (diff) | |
merge out beta updates
Diffstat (limited to 'indra/newview/lldrawpoolalpha.cpp')
| -rw-r--r-- | indra/newview/lldrawpoolalpha.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index 8b5a2ce781..9fb7968d96 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -357,7 +357,6 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) bool draw_glow_for_this_partition = mVertexShaderLevel > 0 && // no shaders = no glow. // All particle systems seem to come off the wire with texture entries which claim that they glow. This is probably a bug in the data. Suppress. group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_PARTICLE && - group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_CLOUD && group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_HUD_PARTICLE; LLSpatialGroup::drawmap_elem_t& draw_info = group->mDrawMap[LLRenderPass::PASS_ALPHA]; |
