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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2013-12-05 10:39:35 -0500
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2013-12-05 10:39:35 -0500
commit744cf6be8d5a808020a4d6cc98ff4c6b208239c0 (patch)
treefab4ec7a30752ef1087d15540899830bf766cb89 /indra/newview/lldrawpoolalpha.cpp
parent1320e5ddcd9fc3be526dcacbf4710f8bcf878665 (diff)
parent787ccaf297e81291469aaf269f563d862fb150a3 (diff)
merge
Diffstat (limited to 'indra/newview/lldrawpoolalpha.cpp')
-rwxr-xr-xindra/newview/lldrawpoolalpha.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp
index 6c5d229dba..e27dc279f4 100755
--- a/indra/newview/lldrawpoolalpha.cpp
+++ b/indra/newview/lldrawpoolalpha.cpp
@@ -382,9 +382,7 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, S32 pass)
bool is_particle_or_hud_particle = group->mSpatialPartition->mPartitionType == LLViewerRegion::PARTITION_PARTICLE
|| group->mSpatialPartition->mPartitionType == LLViewerRegion::PARTITION_HUD_PARTICLE;
- bool draw_glow_for_this_partition = mVertexShaderLevel > 0 && // no shaders = no glow.
- // All particle systems seem to come off the wire with texture entries which claim that they glow. This is probably a bug in the data. Suppress.
- !is_particle_or_hud_particle;
+ bool draw_glow_for_this_partition = mVertexShaderLevel > 0; // no shaders = no glow.
static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_GROUP_LOOP("Alpha Group");
LLFastTimer t(FTM_RENDER_ALPHA_GROUP_LOOP);