diff options
| author | Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com> | 2025-11-25 22:34:59 +0200 |
|---|---|---|
| committer | Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com> | 2025-11-25 22:34:59 +0200 |
| commit | a58abdac5fd642ee320345bd1eef0df253895dba (patch) | |
| tree | c71007ccb2746b7bef7949c2c978cbfe768392ce /indra/newview/llagentwearables.cpp | |
| parent | 624eaf59a02dbd2f002fb45af01bbc17f04f8331 (diff) | |
| parent | 9fe788e031e83aa6bfbb7bc9144079d2814018e8 (diff) | |
Merge branch develop into project/fonts-update
# Conflicts:
# indra/llrender/llfontfreetype.cpp
Diffstat (limited to 'indra/newview/llagentwearables.cpp')
| -rw-r--r-- | indra/newview/llagentwearables.cpp | 33 |
1 files changed, 27 insertions, 6 deletions
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index cd4222dddf..a075b6f004 100644 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -538,6 +538,27 @@ LLInventoryItem* LLAgentWearables::getWearableInventoryItem(LLWearableType::ETyp return item; } +const S32 LLAgentWearables::getWearableIdxFromItem(const LLViewerInventoryItem* item) const +{ + if (!item) return -1; + if (!item->isWearableType()) return -1; + + LLWearableType::EType type = item->getWearableType(); + U32 wearable_count = getWearableCount(type); + if (0 == wearable_count) return -1; + + const LLUUID& asset_id = item->getAssetUUID(); + + for (U32 i = 0; i < wearable_count; ++i) + { + const LLViewerWearable* wearable = getViewerWearable(type, i); + if (!wearable) continue; + if (wearable->getAssetID() != asset_id) continue; + return i; + } + + return -1; +} const LLViewerWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) const { const LLUUID& base_item_id = gInventory.getLinkedItemID(item_id); @@ -1094,12 +1115,12 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it { gAgentAvatarp->setCompositeUpdatesEnabled(true); - // If we have not yet declouded, we may want to use + // If we have not yet loaded core parts, we may want to use // baked texture UUIDs sent from the first objectUpdate message - // don't overwrite these. If we have already declouded, we've saved - // these ids as the last known good textures and can invalidate without - // re-clouding. - if (!gAgentAvatarp->getIsCloud()) + // don't overwrite these. If we have parts already, we've saved + // these texture ids as the last known good textures and can + // invalidate without having to recloud avatar. + if (!gAgentAvatarp->getHasMissingParts()) { gAgentAvatarp->invalidateAll(); } @@ -1471,7 +1492,7 @@ bool LLAgentWearables::moveWearable(const LLViewerInventoryItem* item, bool clos LLWearableType::EType type = item->getWearableType(); U32 wearable_count = getWearableCount(type); - if (0 == wearable_count) return false; + if (wearable_count < 2) return false; const LLUUID& asset_id = item->getAssetUUID(); |
