summaryrefslogtreecommitdiff
path: root/indra/newview/llagent.cpp
diff options
context:
space:
mode:
authorTofu Linden <tofu.linden@lindenlab.com>2010-05-12 11:44:16 +0100
committerTofu Linden <tofu.linden@lindenlab.com>2010-05-12 11:44:16 +0100
commitdf07ba176cc8df1709537d514d6f9756d749e786 (patch)
tree91c436bb6370e511fc2679e8f7b7ca22b7114f70 /indra/newview/llagent.cpp
parent6c086be01659a0d23a91bf6e3ea07bafd86c4dd7 (diff)
parent1cee577ca0234eee7da243c85be8eb7524d691c7 (diff)
merge from viewer-public
Diffstat (limited to 'indra/newview/llagent.cpp')
-rw-r--r--indra/newview/llagent.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 88ba5dce11..529ce950e4 100644
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -3238,7 +3238,7 @@ bool LLAgent::teleportCore(bool is_local)
// MBW -- Let the voice client know a teleport has begun so it can leave the existing channel.
// This was breaking the case of teleporting within a single sim. Backing it out for now.
-// gVoiceClient->leaveChannel();
+// LLVoiceClient::getInstance()->leaveChannel();
return true;
}
@@ -3382,7 +3382,7 @@ void LLAgent::setTeleportState(ETeleportState state)
if (mTeleportState == TELEPORT_MOVING)
{
// We're outa here. Save "back" slurl.
- mTeleportSourceSLURL = LLAgentUI::buildSLURL();
+ LLAgentUI::buildSLURL(mTeleportSourceSLURL);
}
else if(mTeleportState == TELEPORT_ARRIVING)
{
@@ -3558,7 +3558,7 @@ void LLAgent::sendAgentSetAppearance()
const ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index);
// if we're not wearing a skirt, we don't need the texture to be baked
- if (texture_index == TEX_SKIRT_BAKED && !gAgentAvatarp->isWearingWearableType(WT_SKIRT))
+ if (texture_index == TEX_SKIRT_BAKED && !gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT))
{
continue;
}
@@ -3581,8 +3581,8 @@ void LLAgent::sendAgentSetAppearance()
LLUUID hash;
for (U8 i=0; i < baked_dict->mWearables.size(); i++)
{
- // EWearableType wearable_type = gBakedWearableMap[baked_index][wearable_num];
- const EWearableType wearable_type = baked_dict->mWearables[i];
+ // LLWearableType::EType wearable_type = gBakedWearableMap[baked_index][wearable_num];
+ const LLWearableType::EType wearable_type = baked_dict->mWearables[i];
// MULTI-WEARABLE: fixed to 0th - extend to everything once messaging works.
const LLWearable* wearable = gAgentWearables.getWearable(wearable_type,0);
if (wearable)