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authorAndrey Lihatskiy <alihatskiy@productengine.com>2022-09-15 20:43:02 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2022-09-15 20:43:02 +0300
commitb5861e58cb802118796d6a6ba7f45c8e8f67690b (patch)
treee0ab150d6f60177b1b5ce971ed608d27e0af09c0 /indra/newview/llagent.cpp
parenteaf86980330251f1f5f8af5c4e9a7281d21a625c (diff)
parentc2a27c474dc11dff4f93b0bd319cfec7de27bb22 (diff)
Merge branch 'master' into DRTVWR-565-maint-P
Diffstat (limited to 'indra/newview/llagent.cpp')
-rw-r--r--indra/newview/llagent.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 3d07e1585e..50f8aafc36 100644
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -716,6 +716,9 @@ void LLAgent::moveYaw(F32 mag, bool reset_view)
U32 mask = AGENT_CONTROL_YAW_POS | AGENT_CONTROL_YAW_NEG;
if ((getControlFlags() & mask) == mask)
{
+ // Rotation into both directions should cancel out
+ // But keep sending controls to simulator,
+ // it's needed for script based controls
gAgentCamera.setYawKey(0);
}