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| author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2012-09-28 10:14:07 -0400 |
|---|---|---|
| committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2012-09-28 10:14:07 -0400 |
| commit | 5c101330caf7eb4ee145c8b2f2921ff6b3a870ee (patch) | |
| tree | 884939b79c8147c5b950f68b38bdcedf9a5a58e0 /indra/newview/llagent.cpp | |
| parent | f9a5cdba507096d16d834fe58c850b9f55ad9462 (diff) | |
| parent | ec3f8f4a67bb1a47e634d05ba29ddc6c7bed38b8 (diff) | |
merge
Diffstat (limited to 'indra/newview/llagent.cpp')
| -rwxr-xr-x | indra/newview/llagent.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index bb9f8eaa26..709d29e884 100755 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -4260,9 +4260,6 @@ void LLAgent::requestLeaveGodMode() //----------------------------------------------------------------------------- void LLAgent::sendAgentSetAppearance() { - // FIXME DRANO - this return short-circuits a bunch of phase stat tracking below. - if (!isAgentAvatarValid() || (getRegion() && getRegion()->getCentralBakeVersion())) return; - // FIXME DRANO - problems around new-style appearance in an old-style region. // - does this get called? // - need to change mUseServerBakes->FALSE in that case @@ -4282,6 +4279,9 @@ void LLAgent::sendAgentSetAppearance() } gAgentAvatarp->sendAppearanceChangeMetrics(); + + if (!isAgentAvatarValid() || (getRegion() && getRegion()->getCentralBakeVersion())) return; + LL_INFOS("Avatar") << gAgentAvatarp->avString() << "TAT: Sent AgentSetAppearance: " << gAgentAvatarp->getBakedStatusForPrintout() << LL_ENDL; //dumpAvatarTEs( "sendAgentSetAppearance()" ); @@ -4327,9 +4327,10 @@ void LLAgent::sendAgentSetAppearance() } // only update cache entries if we have all our baked textures - // FIXME DRANO additional if check for not in appearance editing + + // FIXME DRANO need additional check for not in appearance editing // mode, if still using local composites need to set using local - // composites to false, update mesh textures. + // composites to false, and update mesh textures. if (textures_current) { LL_INFOS("Avatar") << gAgentAvatarp->avString() << "TAT: Sending cached texture data" << LL_ENDL; |
