diff options
| author | Andrey Lihatskiy <118752495+marchcat@users.noreply.github.com> | 2026-02-11 19:29:41 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-02-11 19:29:41 +0200 |
| commit | 56d323ac8885a1191109a89eabc93d63875fb767 (patch) | |
| tree | 31ef7c136b0a0cd421f9b0eeb9039f0ba43dc7e1 /indra/newview/llagent.cpp | |
| parent | deec7b6c071caa7bcd3c8bb56903e1da21c35bf5 (diff) | |
| parent | 2a9c1984e2b9cc5d1f88d1d2ba280668fa3aa5dc (diff) | |
Merge pull request #5409 from trish-sl/fix-prejump-controlflags
FIX - pre-jump and land animations being shortcircuited by race conditions with AGENT_CONTROL_FINISH_ANIM when chaining jumps
Diffstat (limited to 'indra/newview/llagent.cpp')
| -rw-r--r-- | indra/newview/llagent.cpp | 21 |
1 files changed, 20 insertions, 1 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 60af0cad05..e3f9debd2f 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -426,6 +426,7 @@ LLAgent::LLAgent() : mIsDoNotDisturb(false), mControlFlags(0x00000000), + mLastJumpInputTime(0.0), mAutoPilot(false), mAutoPilotFlyOnStop(false), @@ -780,6 +781,10 @@ void LLAgent::moveUp(S32 direction) if (direction > 0) { + if (!getFlying()) + { + mLastJumpRequestTime = LLTimer::getTotalSeconds(); + } setControlFlags(AGENT_CONTROL_UP_POS | AGENT_CONTROL_FAST_UP); } else if (direction < 0) @@ -2663,7 +2668,21 @@ void LLAgent::onAnimStop(const LLUUID& id) } else if (id == ANIM_AGENT_PRE_JUMP || id == ANIM_AGENT_LAND || id == ANIM_AGENT_MEDIUM_LAND) { - setControlFlags(AGENT_CONTROL_FINISH_ANIM); + // FIRE-34049/FIRE-34273/https://github.com/secondlife/viewer/issues/4218 + // Avoid forcing AGENT_CONTROL_FINISH_ANIM, which can short-circuit the next pre-jump + // during rapid successive jumps. + // TODO: a more robust fix would require knowing which specific animation finished, + // information that is not currently provided by the simulator. + const bool up_pos = (mControlFlags & AGENT_CONTROL_UP_POS) != 0; + const F64 now = LLTimer::getTotalSeconds(); + const F64 elapsed = now - mLastJumpInputTime; + static LLCachedControl<F32> recent_jump_threshold_secs(gSavedSettings, "RecentJumpThresholdSecs"); + const bool recent_jump = (mLastJumpInputTime > 0.0) && (elapsed < recent_jump_threshold_secs); + + if (!up_pos && !recent_jump) + { + setControlFlags(AGENT_CONTROL_FINISH_ANIM); + } } } |
