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authorLoren Shih <seraph@lindenlab.com>2010-05-11 15:46:48 -0400
committerLoren Shih <seraph@lindenlab.com>2010-05-11 15:46:48 -0400
commit37dc96ccdde6263188ffc4f620492a4bb2017761 (patch)
treea30a05b08a64d3e2e83d50f1488aac902d542501 /indra/newview/llagent.cpp
parent4c03806be99d4cb0df55b345f4c758f39d7f8560 (diff)
parent215ae1ed5d79f44549ade91f7e84134ab4589447 (diff)
automated merge
Diffstat (limited to 'indra/newview/llagent.cpp')
-rw-r--r--indra/newview/llagent.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 7d6fd68af7..529ce950e4 100644
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -3238,7 +3238,7 @@ bool LLAgent::teleportCore(bool is_local)
// MBW -- Let the voice client know a teleport has begun so it can leave the existing channel.
// This was breaking the case of teleporting within a single sim. Backing it out for now.
-// gVoiceClient->leaveChannel();
+// LLVoiceClient::getInstance()->leaveChannel();
return true;
}
@@ -3382,7 +3382,7 @@ void LLAgent::setTeleportState(ETeleportState state)
if (mTeleportState == TELEPORT_MOVING)
{
// We're outa here. Save "back" slurl.
- mTeleportSourceSLURL = LLAgentUI::buildSLURL();
+ LLAgentUI::buildSLURL(mTeleportSourceSLURL);
}
else if(mTeleportState == TELEPORT_ARRIVING)
{