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authorErik Kundiman <erik@megapahit.org>2026-03-07 14:55:05 +0800
committerErik Kundiman <erik@megapahit.org>2026-03-07 14:55:05 +0800
commiteac10375e294cd24c21c09497e838e70dcf4d74a (patch)
tree4b53b1ebc1582e3323c80953236dca6b3a92ab65 /indra/newview/app_settings/shaders
parent8142dd11b4cae8d4768a2d985a24340163a42a5c (diff)
parent3529bc5f9d29a71355f3a3666540abff57dc1a4c (diff)
Merge tag 'Second_Life_Release#3529bc5f-2026.02' into 2026.02
Diffstat (limited to 'indra/newview/app_settings/shaders')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl3
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl9
2 files changed, 10 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl
index dd9e883fdf..abe61fe892 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl
@@ -146,6 +146,9 @@ vec3 srgb_to_linear(vec3 c);
void main()
{
vec4 basecolor = texture(diffuseMap, base_color_texcoord.xy).rgba;
+
+ basecolor.a *= vertex_color.a;
+
if (basecolor.a < minimum_alpha)
{
discard;
diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
index 50b40e9c20..b08193a7dd 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
@@ -51,9 +51,7 @@ in vec3 vary_norm;
in vec4 vertex_color; //vertex color should be treated as sRGB
#endif
-#ifdef HAS_ALPHA_MASK
uniform float minimum_alpha;
-#endif
uniform mat4 proj_mat;
uniform mat4 inv_proj;
@@ -225,6 +223,13 @@ void main()
float final_alpha = diffuse_linear.a;
+#ifdef IS_AVATAR_SKIN
+ if(final_alpha < minimum_alpha)
+ {
+ discard;
+ }
+#endif
+
#ifdef USE_VERTEX_COLOR
final_alpha *= vertex_color.a;