diff options
| author | Dave Parks <davep@lindenlab.com> | 2011-09-15 00:54:25 -0500 |
|---|---|---|
| committer | Dave Parks <davep@lindenlab.com> | 2011-09-15 00:54:25 -0500 |
| commit | 530981a2149a74e1dc003cea1bbc9dc392fcae60 (patch) | |
| tree | f629a2dbc004d23e0f9f056366290e397ec51caf /indra/newview/app_settings/shaders/class2/objects/simpleV.glsl | |
| parent | 7c95af74f195c9ec4ebc0fc0264d98cd4a85be49 (diff) | |
SH-2243 work in progress -- no more deprecated built-in matrix state when using shaders.
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/objects/simpleV.glsl')
| -rw-r--r-- | indra/newview/app_settings/shaders/class2/objects/simpleV.glsl | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/indra/newview/app_settings/shaders/class2/objects/simpleV.glsl b/indra/newview/app_settings/shaders/class2/objects/simpleV.glsl index c2db1e1949..91ee5e016e 100644 --- a/indra/newview/app_settings/shaders/class2/objects/simpleV.glsl +++ b/indra/newview/app_settings/shaders/class2/objects/simpleV.glsl @@ -22,8 +22,11 @@ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ - +uniform mat3 normal_matrix; +uniform mat4 texture_matrix0; +uniform mat4 modelview_matrix; +uniform mat4 modelview_projection_matrix; attribute vec4 position; attribute vec2 texcoord0; @@ -40,13 +43,13 @@ void main() //transform vertex vec4 vert = vec4(position.xyz,1.0); vary_texture_index = position.w; - vec4 pos = (gl_ModelViewMatrix * vert); - gl_Position = gl_ModelViewProjectionMatrix*vec4(position.xyz, 1.0); - gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0, 0, 1); + vec4 pos = (modelview_matrix * vert); + gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0); + gl_TexCoord[0] = texture_matrix0 * vec4(texcoord0, 0, 1); - vec3 norm = normalize(gl_NormalMatrix * normal); + vec3 norm = normalize(normal_matrix * normal); calcAtmospherics(pos.xyz); |
