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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2011-05-11 15:45:41 -0400
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2011-05-11 15:45:41 -0400
commit4c169a57504bd0e0e1126389c989bedb878c7801 (patch)
tree4962a555f622edc3a11a3f4044e002274ad6b405 /indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl
parentfa77ab85f152b6b8501cbee960839512a22c3bda (diff)
parent5f6559c0f662ae21306524a28d9c8ec0aa199163 (diff)
merge
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl3
1 files changed, 0 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl
index ea09d5bb09..86f014df35 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl
@@ -21,7 +21,6 @@ varying vec3 vary_ambient;
varying vec3 vary_directional;
varying vec3 vary_fragcoord;
varying vec3 vary_position;
-varying vec3 vary_light;
varying vec3 vary_pointlight_col;
uniform float near_clip;
@@ -86,8 +85,6 @@ void main()
// Add windlight lights
col.rgb = atmosAmbient(vec3(0.));
- vary_light = gl_LightSource[0].position.xyz;
-
vary_ambient = col.rgb*gl_Color.rgb;
vary_directional.rgb = gl_Color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-gl_Color.a)*(1.0-gl_Color.a)));