diff options
| author | RunitaiLinden <davep@lindenlab.com> | 2023-05-17 18:09:36 -0500 |
|---|---|---|
| committer | RunitaiLinden <davep@lindenlab.com> | 2023-05-17 18:09:36 -0500 |
| commit | c827d32ebedeaa46ed75a91ae779f6547fc0d090 (patch) | |
| tree | 0196248e4d7a2e42b36ab1189408ac3ea99c43e9 /indra/newview/app_settings/shaders/class1/objects/previewF.glsl | |
| parent | a2e418f250c49de9aba943a62f92189fcef6220a (diff) | |
SL-19655 Decruft legacy GLSL shaders and now unused build queues.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/objects/previewF.glsl')
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/objects/previewF.glsl | 10 |
1 files changed, 3 insertions, 7 deletions
diff --git a/indra/newview/app_settings/shaders/class1/objects/previewF.glsl b/indra/newview/app_settings/shaders/class1/objects/previewF.glsl index 687d6b7482..ec785cd1c0 100644 --- a/indra/newview/app_settings/shaders/class1/objects/previewF.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/previewF.glsl @@ -23,19 +23,15 @@ * $/LicenseInfo$ */ -#ifdef DEFINE_GL_FRAGCOLOR out vec4 frag_color; -#else -#define frag_color gl_FragColor -#endif uniform sampler2D diffuseMap; -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; +in vec4 vertex_color; +in vec2 vary_texcoord0; void main() { - vec4 color = texture2D(diffuseMap,vary_texcoord0.xy) * vertex_color; + vec4 color = texture(diffuseMap,vary_texcoord0.xy) * vertex_color; frag_color = max(color, vec4(0)); } |
