diff options
| author | Graham Linden <graham@lindenlab.com> | 2018-06-12 18:42:07 +0100 |
|---|---|---|
| committer | Graham Linden <graham@lindenlab.com> | 2018-06-12 18:42:07 +0100 |
| commit | 67ab0084f87c40bf31d7fadded55cc9ea6299ca2 (patch) | |
| tree | 1d8119cd8d0b6078724a8128da37c15321a9f703 /indra/newview/app_settings/shaders/class1/environment | |
| parent | 327ded51298599a0057c4a3baf388956ecfed2e5 (diff) | |
Fix env panel forward action.
Make env panel update environment when jumping frame to frame.
Add separate funcs for sun/moon vectors in various coord systems.
Make haze glow only pay attention to sun (i.e. fix sun glow when moon is near horizon in daytime).
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/environment')
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl b/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl index a7c28a1ac3..68ce2843d0 100644 --- a/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl @@ -25,7 +25,6 @@ -uniform vec4 lightnorm; uniform vec4 waterPlane; uniform vec4 waterFogColor; uniform float waterFogDensity; |
