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authorRunitaiLinden <davep@lindenlab.com>2023-05-17 18:09:36 -0500
committerRunitaiLinden <davep@lindenlab.com>2023-05-17 18:09:36 -0500
commitc827d32ebedeaa46ed75a91ae779f6547fc0d090 (patch)
tree0196248e4d7a2e42b36ab1189408ac3ea99c43e9 /indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl
parenta2e418f250c49de9aba943a62f92189fcef6220a (diff)
SL-19655 Decruft legacy GLSL shaders and now unused build queues.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl8
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl
index afc05b8bb5..6f3b94f734 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl
@@ -31,15 +31,15 @@ uniform float minimum_alpha;
uniform sampler2D diffuseMap;
-VARYING vec3 vary_normal;
-VARYING vec4 vertex_color;
-VARYING vec2 vary_texcoord0;
+in vec3 vary_normal;
+in vec4 vertex_color;
+in vec2 vary_texcoord0;
vec2 encode_normal(vec3 n);
void main()
{
- vec4 col = texture2D(diffuseMap, vary_texcoord0.xy) * vertex_color;
+ vec4 col = texture(diffuseMap, vary_texcoord0.xy) * vertex_color;
if (col.a < minimum_alpha)
{