diff options
| author | Nat Goodspeed <nat@lindenlab.com> | 2012-04-26 14:04:55 -0400 |
|---|---|---|
| committer | Nat Goodspeed <nat@lindenlab.com> | 2012-04-26 14:04:55 -0400 |
| commit | 78f2663c4a61a7983c84cf50e5d2fdd92811a1b0 (patch) | |
| tree | 56bf81cc39cb8c5180508c37c552c8ab23273300 /indra/newview/app_settings/settings.xml | |
| parent | d6569db3520f7e0ce2d93febb6f4e26b48c08a3d (diff) | |
| parent | 75c53a6a269890b9fe78b4b50d9b093a94778650 (diff) | |
Automated merge with http://hg.secondlife.com/viewer-release
Diffstat (limited to 'indra/newview/app_settings/settings.xml')
| -rw-r--r-- | indra/newview/app_settings/settings.xml | 46 |
1 files changed, 24 insertions, 22 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index ee8c15752b..d9d6facfad 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -7620,6 +7620,17 @@ <key>Value</key> <integer>1</integer> </map> + <key>RenderCompressTextures</key> + <map> + <key>Comment</key> + <string>Enable texture compression on OpenGL 3.0 and later implementations (EXPERIMENTAL, requires restart)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>RenderPerformanceTest</key> <map> <key>Comment</key> @@ -9112,28 +9123,19 @@ <key>Value</key> <integer>0</integer> </map> - <key>RenderUseShaderLOD</key> - <map> - <key>Comment</key> - <string>Whether we want to have different shaders for LOD</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>1</integer> - </map> - <key>RenderUseShaderNearParticles</key> - <map> - <key>Comment</key> - <string>Whether we want to use shaders on near particles</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>0</integer> - </map> + + <key>RenderAutoHideSurfaceAreaLimit</key> + <map> + <key>Comment</key> + <string>Maximum surface area of a set of proximal objects inworld before automatically hiding geometry to prevent system overload.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>RenderVBOEnable</key> <map> <key>Comment</key> |
