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authorAndreyL ProductEngine <alihatskiy@productengine.com>2015-12-22 11:07:18 +0200
committerAndreyL ProductEngine <alihatskiy@productengine.com>2015-12-22 11:07:18 +0200
commit60dfd55edaa5df0cb864dc5086037bc5625bc0be (patch)
tree7140d0f8eddc02e7ee71fa03fc9aa4aa652cd476 /indra/llwindow/llkeyboardwin32.cpp
parent6e6d610a9905c1bceb9dd073c3eed87574fdcb29 (diff)
parent7b993d15b70d419dc0a7c8d92286d34a2635537d (diff)
Merge downstream, version 4.0.1
Diffstat (limited to 'indra/llwindow/llkeyboardwin32.cpp')
-rwxr-xr-xindra/llwindow/llkeyboardwin32.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/llwindow/llkeyboardwin32.cpp b/indra/llwindow/llkeyboardwin32.cpp
index dc40dcdde0..2123ed3939 100755
--- a/indra/llwindow/llkeyboardwin32.cpp
+++ b/indra/llwindow/llkeyboardwin32.cpp
@@ -258,7 +258,7 @@ void LLKeyboardWin32::scanKeyboard()
// *TODO: I KNOW there must be a better way of
// interrogating the key state than this, using async key
// state can cause ALL kinds of bugs - Doug
- if (key < KEY_BUTTON0)
+ if ((key < KEY_BUTTON0) && ((key < '0') || (key > '9')))
{
// ...under windows make sure the key actually still is down.
// ...translate back to windows key
@@ -267,7 +267,7 @@ void LLKeyboardWin32::scanKeyboard()
if (!pending_key_events && !(GetAsyncKeyState(virtual_key) & 0x8000))
{
//LL_INFOS() << "Key up event missed, resetting" << LL_ENDL;
- mKeyLevel[key] = FALSE;
+ mKeyLevel[key] = FALSE;
}
}
}