diff options
| author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 21:25:21 +0200 |
|---|---|---|
| committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-22 22:40:26 +0300 |
| commit | e2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch) | |
| tree | 1bb897489ce524986f6196201c10ac0d8861aa5f /indra/llwindow/llkeyboard.cpp | |
| parent | 069ea06848f766466f1a281144c82a0f2bd79f3a (diff) | |
Fix line endlings
Diffstat (limited to 'indra/llwindow/llkeyboard.cpp')
| -rw-r--r-- | indra/llwindow/llkeyboard.cpp | 1086 |
1 files changed, 543 insertions, 543 deletions
diff --git a/indra/llwindow/llkeyboard.cpp b/indra/llwindow/llkeyboard.cpp index 361666d1c5..4f29fb0b0a 100644 --- a/indra/llwindow/llkeyboard.cpp +++ b/indra/llwindow/llkeyboard.cpp @@ -1,543 +1,543 @@ -/**
- * @file llkeyboard.cpp
- * @brief Handler for assignable key bindings
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "linden_common.h"
-#include "indra_constants.h"
-#include "llkeyboard.h"
-
-#include "llwindowcallbacks.h"
-
-//
-// Globals
-//
-
-LLKeyboard *gKeyboard = NULL;
-
-//static
-std::map<KEY,std::string> LLKeyboard::sKeysToNames;
-std::map<std::string,KEY> LLKeyboard::sNamesToKeys;
-LLKeyStringTranslatorFunc* LLKeyboard::mStringTranslator = NULL; // Used for l10n + PC/Mac/Linux accelerator labeling
-
-
-//
-// Class Implementation
-//
-
-LLKeyboard::LLKeyboard() : mCallbacks(NULL)
-{
- S32 i;
-
- // Constructor for LLTimer inits each timer. We want them to
- // be constructed without being initialized, so we shut them down here.
- for (i = 0; i < KEY_COUNT; i++)
- {
- mKeyLevelFrameCount[i] = 0;
- mKeyLevel[i] = false;
- mKeyUp[i] = false;
- mKeyDown[i] = false;
- mKeyRepeated[i] = false;
- }
-
- mInsertMode = LL_KIM_INSERT;
- mCurTranslatedKey = KEY_NONE;
- mCurScanKey = KEY_NONE;
-
- addKeyName(' ', "Space" );
- addKeyName(KEY_RETURN, "Enter" );
- addKeyName(KEY_LEFT, "Left" );
- addKeyName(KEY_RIGHT, "Right" );
- addKeyName(KEY_UP, "Up" );
- addKeyName(KEY_DOWN, "Down" );
- addKeyName(KEY_ESCAPE, "Esc" );
- addKeyName(KEY_HOME, "Home" );
- addKeyName(KEY_END, "End" );
- addKeyName(KEY_PAGE_UP, "PgUp" );
- addKeyName(KEY_PAGE_DOWN, "PgDn" );
- addKeyName(KEY_F1, "F1" );
- addKeyName(KEY_F2, "F2" );
- addKeyName(KEY_F3, "F3" );
- addKeyName(KEY_F4, "F4" );
- addKeyName(KEY_F5, "F5" );
- addKeyName(KEY_F6, "F6" );
- addKeyName(KEY_F7, "F7" );
- addKeyName(KEY_F8, "F8" );
- addKeyName(KEY_F9, "F9" );
- addKeyName(KEY_F10, "F10" );
- addKeyName(KEY_F11, "F11" );
- addKeyName(KEY_F12, "F12" );
- addKeyName(KEY_TAB, "Tab" );
- addKeyName(KEY_ADD, "Add" );
- addKeyName(KEY_SUBTRACT, "Subtract" );
- addKeyName(KEY_MULTIPLY, "Multiply" );
- addKeyName(KEY_DIVIDE, "Divide" );
- addKeyName(KEY_PAD_DIVIDE, "PAD_DIVIDE" );
- addKeyName(KEY_PAD_LEFT, "PAD_LEFT" );
- addKeyName(KEY_PAD_RIGHT, "PAD_RIGHT" );
- addKeyName(KEY_PAD_DOWN, "PAD_DOWN" );
- addKeyName(KEY_PAD_UP, "PAD_UP" );
- addKeyName(KEY_PAD_HOME, "PAD_HOME" );
- addKeyName(KEY_PAD_END, "PAD_END" );
- addKeyName(KEY_PAD_PGUP, "PAD_PGUP" );
- addKeyName(KEY_PAD_PGDN, "PAD_PGDN" );
- addKeyName(KEY_PAD_CENTER, "PAD_CENTER" );
- addKeyName(KEY_PAD_INS, "PAD_INS" );
- addKeyName(KEY_PAD_DEL, "PAD_DEL" );
- addKeyName(KEY_PAD_RETURN, "PAD_Enter" );
- addKeyName(KEY_BUTTON0, "PAD_BUTTON0" );
- addKeyName(KEY_BUTTON1, "PAD_BUTTON1" );
- addKeyName(KEY_BUTTON2, "PAD_BUTTON2" );
- addKeyName(KEY_BUTTON3, "PAD_BUTTON3" );
- addKeyName(KEY_BUTTON4, "PAD_BUTTON4" );
- addKeyName(KEY_BUTTON5, "PAD_BUTTON5" );
- addKeyName(KEY_BUTTON6, "PAD_BUTTON6" );
- addKeyName(KEY_BUTTON7, "PAD_BUTTON7" );
- addKeyName(KEY_BUTTON8, "PAD_BUTTON8" );
- addKeyName(KEY_BUTTON9, "PAD_BUTTON9" );
- addKeyName(KEY_BUTTON10, "PAD_BUTTON10" );
- addKeyName(KEY_BUTTON11, "PAD_BUTTON11" );
- addKeyName(KEY_BUTTON12, "PAD_BUTTON12" );
- addKeyName(KEY_BUTTON13, "PAD_BUTTON13" );
- addKeyName(KEY_BUTTON14, "PAD_BUTTON14" );
- addKeyName(KEY_BUTTON15, "PAD_BUTTON15" );
-
- addKeyName(KEY_BACKSPACE, "Backsp" );
- addKeyName(KEY_DELETE, "Del" );
- addKeyName(KEY_SHIFT, "Shift" );
- addKeyName(KEY_CONTROL, "Ctrl" );
- addKeyName(KEY_ALT, "Alt" );
- addKeyName(KEY_HYPHEN, "-" );
- addKeyName(KEY_EQUALS, "=" );
- addKeyName(KEY_INSERT, "Ins" );
- addKeyName(KEY_CAPSLOCK, "CapsLock" );
-}
-
-
-LLKeyboard::~LLKeyboard()
-{
- // nothing
-}
-
-void LLKeyboard::addKeyName(KEY key, const std::string& name)
-{
- sKeysToNames[key] = name;
- std::string nameuc = name;
- LLStringUtil::toUpper(nameuc);
- sNamesToKeys[nameuc] = key;
-}
-
-void LLKeyboard::resetKeyDownAndHandle()
-{
- MASK mask = currentMask(false);
- for (S32 i = 0; i < KEY_COUNT; i++)
- {
- if (mKeyLevel[i])
- {
- mKeyDown[i] = false;
- mKeyLevel[i] = false;
- mKeyUp[i] = true;
- mCurTranslatedKey = (KEY)i;
- mCallbacks->handleTranslatedKeyUp(i, mask);
- }
- }
-}
-
-// BUG this has to be called when an OS dialog is shown, otherwise modifier key state
-// is wrong because the keyup event is never received by the main window. JC
-void LLKeyboard::resetKeys()
-{
- S32 i;
-
- for (i = 0; i < KEY_COUNT; i++)
- {
- if( mKeyLevel[i] )
- {
- mKeyLevel[i] = false;
- }
- }
-
- for (i = 0; i < KEY_COUNT; i++)
- {
- mKeyUp[i] = false;
- }
-
- for (i = 0; i < KEY_COUNT; i++)
- {
- mKeyDown[i] = false;
- }
-
- for (i = 0; i < KEY_COUNT; i++)
- {
- mKeyRepeated[i] = false;
- }
-}
-
-
-bool LLKeyboard::translateKey(const U16 os_key, KEY *out_key)
-{
- std::map<U16, KEY>::iterator iter;
-
- // Only translate keys in the map, ignore all other keys for now
- iter = mTranslateKeyMap.find(os_key);
- if (iter == mTranslateKeyMap.end())
- {
- //LL_WARNS() << "Unknown virtual key " << os_key << LL_ENDL;
- *out_key = 0;
- return false;
- }
- else
- {
- *out_key = iter->second;
- return true;
- }
-}
-
-
-U16 LLKeyboard::inverseTranslateKey(const KEY translated_key)
-{
- std::map<KEY, U16>::iterator iter;
- iter = mInvTranslateKeyMap.find(translated_key);
- if (iter == mInvTranslateKeyMap.end())
- {
- return 0;
- }
- else
- {
- return iter->second;
- }
-}
-
-
-bool LLKeyboard::handleTranslatedKeyDown(KEY translated_key, U32 translated_mask)
-{
- bool handled = false;
- bool repeated = false;
-
- // is this the first time the key went down?
- // if so, generate "character" message
- if( !mKeyLevel[translated_key] )
- {
- mKeyLevel[translated_key] = true;
- mKeyLevelTimer[translated_key].reset();
- mKeyLevelFrameCount[translated_key] = 0;
- mKeyRepeated[translated_key] = false;
- }
- else
- {
- // Level is already down, assume it's repeated.
- repeated = true;
- mKeyRepeated[translated_key] = true;
- }
-
- mKeyDown[translated_key] = true;
- mCurTranslatedKey = (KEY)translated_key;
- handled = mCallbacks->handleTranslatedKeyDown(translated_key, translated_mask, repeated);
- return handled;
-}
-
-
-bool LLKeyboard::handleTranslatedKeyUp(KEY translated_key, U32 translated_mask)
-{
- bool handled = false;
- if( mKeyLevel[translated_key] )
- {
- mKeyLevel[translated_key] = false;
-
- // Only generate key up events if the key is thought to
- // be down. This allows you to call resetKeys() in the
- // middle of a frame and ignore subsequent KEY_UP
- // messages in the same frame. This was causing the
- // sequence W<return> in chat to move agents forward. JC
- mKeyUp[translated_key] = true;
- handled = mCallbacks->handleTranslatedKeyUp(translated_key, translated_mask);
- }
-
- LL_DEBUGS("UserInput") << "keyup -" << translated_key << "-" << LL_ENDL;
-
- return handled;
-}
-
-
-void LLKeyboard::toggleInsertMode()
-{
- if (LL_KIM_INSERT == mInsertMode)
- {
- mInsertMode = LL_KIM_OVERWRITE;
- }
- else
- {
- mInsertMode = LL_KIM_INSERT;
- }
-}
-
-
-// Returns time in seconds since key was pressed.
-F32 LLKeyboard::getKeyElapsedTime(KEY key)
-{
- return mKeyLevelTimer[key].getElapsedTimeF32();
-}
-
-// Returns time in frames since key was pressed.
-S32 LLKeyboard::getKeyElapsedFrameCount(KEY key)
-{
- return mKeyLevelFrameCount[key];
-}
-
-// static
-bool LLKeyboard::keyFromString(const std::string& str, KEY *key)
-{
- std::string instring(str);
- size_t length = instring.size();
-
- if (length < 1)
- {
- return false;
- }
- if (length == 1)
- {
- char ch = toupper(instring[0]);
- if (('0' <= ch && ch <= '9') ||
- ('A' <= ch && ch <= 'Z') ||
- ('!' <= ch && ch <= '/') || // !"#$%&'()*+,-./
- (':' <= ch && ch <= '@') || // :;<=>?@
- ('[' <= ch && ch <= '`') || // [\]^_`
- ('{' <= ch && ch <= '~')) // {|}~
- {
- *key = ch;
- return true;
- }
- }
-
- LLStringUtil::toUpper(instring);
- KEY res = get_if_there(sNamesToKeys, instring, (KEY)0);
- if (res != 0)
- {
- *key = res;
- return true;
- }
- LL_WARNS() << "keyFromString failed: " << str << LL_ENDL;
- return false;
-}
-
-
-// static
-std::string LLKeyboard::stringFromKey(KEY key, bool translate)
-{
- std::string res = get_if_there(sKeysToNames, key, std::string());
- if (res.empty())
- {
- char buffer[2]; /* Flawfinder: ignore */
- buffer[0] = key;
- buffer[1] = '\0';
- res = std::string(buffer);
- }
-
- if (translate)
- {
- LLKeyStringTranslatorFunc *trans = gKeyboard->mStringTranslator;
- if (trans != NULL)
- {
- res = trans(res.c_str());
- }
- }
-
- return res;
-}
-
-//static
-std::string LLKeyboard::stringFromMouse(EMouseClickType click, bool translate)
-{
- std::string res;
- switch (click)
- {
- case CLICK_LEFT:
- res = "LMB";
- break;
- case CLICK_MIDDLE:
- res = "MMB";
- break;
- case CLICK_RIGHT:
- res = "RMB";
- break;
- case CLICK_BUTTON4:
- res = "MB4";
- break;
- case CLICK_BUTTON5:
- res = "MB5";
- break;
- case CLICK_DOUBLELEFT:
- res = "Double LMB";
- break;
- default:
- break;
- }
-
- if (translate && !res.empty())
- {
- LLKeyStringTranslatorFunc* trans = gKeyboard->mStringTranslator;
- if (trans != NULL)
- {
- res = trans(res.c_str());
- }
- }
- return res;
-}
-
-//static
-std::string LLKeyboard::stringFromAccelerator(MASK accel_mask)
-{
- std::string res;
-
- LLKeyStringTranslatorFunc *trans = gKeyboard->mStringTranslator;
-
- if (trans == NULL)
- {
- LL_ERRS() << "No mKeyStringTranslator" << LL_ENDL;
- return res;
- }
-
- // Append any masks
-#ifdef LL_DARWIN
- // Standard Mac names for modifier keys in menu equivalents
- // We could use the symbol characters, but they only exist in certain fonts.
- if (accel_mask & MASK_CONTROL)
- {
- if (accel_mask & MASK_MAC_CONTROL)
- {
- res.append(trans("accel-mac-control"));
- }
- else
- {
- res.append(trans("accel-mac-command")); // Symbol would be "\xE2\x8C\x98"
- }
- }
- if (accel_mask & MASK_ALT)
- res.append(trans("accel-mac-option")); // Symbol would be "\xE2\x8C\xA5"
- if (accel_mask & MASK_SHIFT)
- res.append(trans("accel-mac-shift")); // Symbol would be "\xE2\x8C\xA7"
-#else
- if (accel_mask & MASK_CONTROL)
- res.append(trans("accel-win-control"));
- if (accel_mask & MASK_ALT)
- res.append(trans("accel-win-alt"));
- if (accel_mask & MASK_SHIFT)
- res.append(trans("accel-win-shift"));
-#endif
- return res;
-}
-//static
-std::string LLKeyboard::stringFromAccelerator( MASK accel_mask, KEY key )
-{
- std::string res;
-
- // break early if this is a silly thing to do.
- if( KEY_NONE == key )
- {
- return res;
- }
-
- res.append(stringFromAccelerator(accel_mask));
- std::string key_string = LLKeyboard::stringFromKey(key);
- if ((accel_mask & MASK_NORMALKEYS) &&
- (key_string[0] == '-' || key_string[0] == '=' || key_string[0] == '+'))
- {
- res.append( " " );
- }
-
- std::string keystr = stringFromKey( key );
- res.append( keystr );
-
- return res;
-}
-
-//static
-std::string LLKeyboard::stringFromAccelerator(MASK accel_mask, EMouseClickType click)
-{
- std::string res;
- if (CLICK_NONE == click)
- {
- return res;
- }
- res.append(stringFromAccelerator(accel_mask));
- res.append(stringFromMouse(click));
- return res;
-}
-
-//static
-bool LLKeyboard::maskFromString(const std::string& str, MASK *mask)
-{
- std::string instring(str);
- if (instring == "NONE")
- {
- *mask = MASK_NONE;
- return true;
- }
- else if (instring == "SHIFT")
- {
- *mask = MASK_SHIFT;
- return true;
- }
- else if (instring == "CTL")
- {
- *mask = MASK_CONTROL;
- return true;
- }
- else if (instring == "ALT")
- {
- *mask = MASK_ALT;
- return true;
- }
- else if (instring == "CTL_SHIFT")
- {
- *mask = MASK_CONTROL | MASK_SHIFT;
- return true;
- }
- else if (instring == "ALT_SHIFT")
- {
- *mask = MASK_ALT | MASK_SHIFT;
- return true;
- }
- else if (instring == "CTL_ALT")
- {
- *mask = MASK_CONTROL | MASK_ALT;
- return true;
- }
- else if (instring == "CTL_ALT_SHIFT")
- {
- *mask = MASK_CONTROL | MASK_ALT | MASK_SHIFT;
- return true;
- }
- else
- {
- return false;
- }
-}
-
-
-//static
-void LLKeyboard::setStringTranslatorFunc( LLKeyStringTranslatorFunc *trans_func )
-{
- mStringTranslator = trans_func;
-}
+/** + * @file llkeyboard.cpp + * @brief Handler for assignable key bindings + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" +#include "indra_constants.h" +#include "llkeyboard.h" + +#include "llwindowcallbacks.h" + +// +// Globals +// + +LLKeyboard *gKeyboard = NULL; + +//static +std::map<KEY,std::string> LLKeyboard::sKeysToNames; +std::map<std::string,KEY> LLKeyboard::sNamesToKeys; +LLKeyStringTranslatorFunc* LLKeyboard::mStringTranslator = NULL; // Used for l10n + PC/Mac/Linux accelerator labeling + + +// +// Class Implementation +// + +LLKeyboard::LLKeyboard() : mCallbacks(NULL) +{ + S32 i; + + // Constructor for LLTimer inits each timer. We want them to + // be constructed without being initialized, so we shut them down here. + for (i = 0; i < KEY_COUNT; i++) + { + mKeyLevelFrameCount[i] = 0; + mKeyLevel[i] = false; + mKeyUp[i] = false; + mKeyDown[i] = false; + mKeyRepeated[i] = false; + } + + mInsertMode = LL_KIM_INSERT; + mCurTranslatedKey = KEY_NONE; + mCurScanKey = KEY_NONE; + + addKeyName(' ', "Space" ); + addKeyName(KEY_RETURN, "Enter" ); + addKeyName(KEY_LEFT, "Left" ); + addKeyName(KEY_RIGHT, "Right" ); + addKeyName(KEY_UP, "Up" ); + addKeyName(KEY_DOWN, "Down" ); + addKeyName(KEY_ESCAPE, "Esc" ); + addKeyName(KEY_HOME, "Home" ); + addKeyName(KEY_END, "End" ); + addKeyName(KEY_PAGE_UP, "PgUp" ); + addKeyName(KEY_PAGE_DOWN, "PgDn" ); + addKeyName(KEY_F1, "F1" ); + addKeyName(KEY_F2, "F2" ); + addKeyName(KEY_F3, "F3" ); + addKeyName(KEY_F4, "F4" ); + addKeyName(KEY_F5, "F5" ); + addKeyName(KEY_F6, "F6" ); + addKeyName(KEY_F7, "F7" ); + addKeyName(KEY_F8, "F8" ); + addKeyName(KEY_F9, "F9" ); + addKeyName(KEY_F10, "F10" ); + addKeyName(KEY_F11, "F11" ); + addKeyName(KEY_F12, "F12" ); + addKeyName(KEY_TAB, "Tab" ); + addKeyName(KEY_ADD, "Add" ); + addKeyName(KEY_SUBTRACT, "Subtract" ); + addKeyName(KEY_MULTIPLY, "Multiply" ); + addKeyName(KEY_DIVIDE, "Divide" ); + addKeyName(KEY_PAD_DIVIDE, "PAD_DIVIDE" ); + addKeyName(KEY_PAD_LEFT, "PAD_LEFT" ); + addKeyName(KEY_PAD_RIGHT, "PAD_RIGHT" ); + addKeyName(KEY_PAD_DOWN, "PAD_DOWN" ); + addKeyName(KEY_PAD_UP, "PAD_UP" ); + addKeyName(KEY_PAD_HOME, "PAD_HOME" ); + addKeyName(KEY_PAD_END, "PAD_END" ); + addKeyName(KEY_PAD_PGUP, "PAD_PGUP" ); + addKeyName(KEY_PAD_PGDN, "PAD_PGDN" ); + addKeyName(KEY_PAD_CENTER, "PAD_CENTER" ); + addKeyName(KEY_PAD_INS, "PAD_INS" ); + addKeyName(KEY_PAD_DEL, "PAD_DEL" ); + addKeyName(KEY_PAD_RETURN, "PAD_Enter" ); + addKeyName(KEY_BUTTON0, "PAD_BUTTON0" ); + addKeyName(KEY_BUTTON1, "PAD_BUTTON1" ); + addKeyName(KEY_BUTTON2, "PAD_BUTTON2" ); + addKeyName(KEY_BUTTON3, "PAD_BUTTON3" ); + addKeyName(KEY_BUTTON4, "PAD_BUTTON4" ); + addKeyName(KEY_BUTTON5, "PAD_BUTTON5" ); + addKeyName(KEY_BUTTON6, "PAD_BUTTON6" ); + addKeyName(KEY_BUTTON7, "PAD_BUTTON7" ); + addKeyName(KEY_BUTTON8, "PAD_BUTTON8" ); + addKeyName(KEY_BUTTON9, "PAD_BUTTON9" ); + addKeyName(KEY_BUTTON10, "PAD_BUTTON10" ); + addKeyName(KEY_BUTTON11, "PAD_BUTTON11" ); + addKeyName(KEY_BUTTON12, "PAD_BUTTON12" ); + addKeyName(KEY_BUTTON13, "PAD_BUTTON13" ); + addKeyName(KEY_BUTTON14, "PAD_BUTTON14" ); + addKeyName(KEY_BUTTON15, "PAD_BUTTON15" ); + + addKeyName(KEY_BACKSPACE, "Backsp" ); + addKeyName(KEY_DELETE, "Del" ); + addKeyName(KEY_SHIFT, "Shift" ); + addKeyName(KEY_CONTROL, "Ctrl" ); + addKeyName(KEY_ALT, "Alt" ); + addKeyName(KEY_HYPHEN, "-" ); + addKeyName(KEY_EQUALS, "=" ); + addKeyName(KEY_INSERT, "Ins" ); + addKeyName(KEY_CAPSLOCK, "CapsLock" ); +} + + +LLKeyboard::~LLKeyboard() +{ + // nothing +} + +void LLKeyboard::addKeyName(KEY key, const std::string& name) +{ + sKeysToNames[key] = name; + std::string nameuc = name; + LLStringUtil::toUpper(nameuc); + sNamesToKeys[nameuc] = key; +} + +void LLKeyboard::resetKeyDownAndHandle() +{ + MASK mask = currentMask(false); + for (S32 i = 0; i < KEY_COUNT; i++) + { + if (mKeyLevel[i]) + { + mKeyDown[i] = false; + mKeyLevel[i] = false; + mKeyUp[i] = true; + mCurTranslatedKey = (KEY)i; + mCallbacks->handleTranslatedKeyUp(i, mask); + } + } +} + +// BUG this has to be called when an OS dialog is shown, otherwise modifier key state +// is wrong because the keyup event is never received by the main window. JC +void LLKeyboard::resetKeys() +{ + S32 i; + + for (i = 0; i < KEY_COUNT; i++) + { + if( mKeyLevel[i] ) + { + mKeyLevel[i] = false; + } + } + + for (i = 0; i < KEY_COUNT; i++) + { + mKeyUp[i] = false; + } + + for (i = 0; i < KEY_COUNT; i++) + { + mKeyDown[i] = false; + } + + for (i = 0; i < KEY_COUNT; i++) + { + mKeyRepeated[i] = false; + } +} + + +bool LLKeyboard::translateKey(const U16 os_key, KEY *out_key) +{ + std::map<U16, KEY>::iterator iter; + + // Only translate keys in the map, ignore all other keys for now + iter = mTranslateKeyMap.find(os_key); + if (iter == mTranslateKeyMap.end()) + { + //LL_WARNS() << "Unknown virtual key " << os_key << LL_ENDL; + *out_key = 0; + return false; + } + else + { + *out_key = iter->second; + return true; + } +} + + +U16 LLKeyboard::inverseTranslateKey(const KEY translated_key) +{ + std::map<KEY, U16>::iterator iter; + iter = mInvTranslateKeyMap.find(translated_key); + if (iter == mInvTranslateKeyMap.end()) + { + return 0; + } + else + { + return iter->second; + } +} + + +bool LLKeyboard::handleTranslatedKeyDown(KEY translated_key, U32 translated_mask) +{ + bool handled = false; + bool repeated = false; + + // is this the first time the key went down? + // if so, generate "character" message + if( !mKeyLevel[translated_key] ) + { + mKeyLevel[translated_key] = true; + mKeyLevelTimer[translated_key].reset(); + mKeyLevelFrameCount[translated_key] = 0; + mKeyRepeated[translated_key] = false; + } + else + { + // Level is already down, assume it's repeated. + repeated = true; + mKeyRepeated[translated_key] = true; + } + + mKeyDown[translated_key] = true; + mCurTranslatedKey = (KEY)translated_key; + handled = mCallbacks->handleTranslatedKeyDown(translated_key, translated_mask, repeated); + return handled; +} + + +bool LLKeyboard::handleTranslatedKeyUp(KEY translated_key, U32 translated_mask) +{ + bool handled = false; + if( mKeyLevel[translated_key] ) + { + mKeyLevel[translated_key] = false; + + // Only generate key up events if the key is thought to + // be down. This allows you to call resetKeys() in the + // middle of a frame and ignore subsequent KEY_UP + // messages in the same frame. This was causing the + // sequence W<return> in chat to move agents forward. JC + mKeyUp[translated_key] = true; + handled = mCallbacks->handleTranslatedKeyUp(translated_key, translated_mask); + } + + LL_DEBUGS("UserInput") << "keyup -" << translated_key << "-" << LL_ENDL; + + return handled; +} + + +void LLKeyboard::toggleInsertMode() +{ + if (LL_KIM_INSERT == mInsertMode) + { + mInsertMode = LL_KIM_OVERWRITE; + } + else + { + mInsertMode = LL_KIM_INSERT; + } +} + + +// Returns time in seconds since key was pressed. +F32 LLKeyboard::getKeyElapsedTime(KEY key) +{ + return mKeyLevelTimer[key].getElapsedTimeF32(); +} + +// Returns time in frames since key was pressed. +S32 LLKeyboard::getKeyElapsedFrameCount(KEY key) +{ + return mKeyLevelFrameCount[key]; +} + +// static +bool LLKeyboard::keyFromString(const std::string& str, KEY *key) +{ + std::string instring(str); + size_t length = instring.size(); + + if (length < 1) + { + return false; + } + if (length == 1) + { + char ch = toupper(instring[0]); + if (('0' <= ch && ch <= '9') || + ('A' <= ch && ch <= 'Z') || + ('!' <= ch && ch <= '/') || // !"#$%&'()*+,-./ + (':' <= ch && ch <= '@') || // :;<=>?@ + ('[' <= ch && ch <= '`') || // [\]^_` + ('{' <= ch && ch <= '~')) // {|}~ + { + *key = ch; + return true; + } + } + + LLStringUtil::toUpper(instring); + KEY res = get_if_there(sNamesToKeys, instring, (KEY)0); + if (res != 0) + { + *key = res; + return true; + } + LL_WARNS() << "keyFromString failed: " << str << LL_ENDL; + return false; +} + + +// static +std::string LLKeyboard::stringFromKey(KEY key, bool translate) +{ + std::string res = get_if_there(sKeysToNames, key, std::string()); + if (res.empty()) + { + char buffer[2]; /* Flawfinder: ignore */ + buffer[0] = key; + buffer[1] = '\0'; + res = std::string(buffer); + } + + if (translate) + { + LLKeyStringTranslatorFunc *trans = gKeyboard->mStringTranslator; + if (trans != NULL) + { + res = trans(res.c_str()); + } + } + + return res; +} + +//static +std::string LLKeyboard::stringFromMouse(EMouseClickType click, bool translate) +{ + std::string res; + switch (click) + { + case CLICK_LEFT: + res = "LMB"; + break; + case CLICK_MIDDLE: + res = "MMB"; + break; + case CLICK_RIGHT: + res = "RMB"; + break; + case CLICK_BUTTON4: + res = "MB4"; + break; + case CLICK_BUTTON5: + res = "MB5"; + break; + case CLICK_DOUBLELEFT: + res = "Double LMB"; + break; + default: + break; + } + + if (translate && !res.empty()) + { + LLKeyStringTranslatorFunc* trans = gKeyboard->mStringTranslator; + if (trans != NULL) + { + res = trans(res.c_str()); + } + } + return res; +} + +//static +std::string LLKeyboard::stringFromAccelerator(MASK accel_mask) +{ + std::string res; + + LLKeyStringTranslatorFunc *trans = gKeyboard->mStringTranslator; + + if (trans == NULL) + { + LL_ERRS() << "No mKeyStringTranslator" << LL_ENDL; + return res; + } + + // Append any masks +#ifdef LL_DARWIN + // Standard Mac names for modifier keys in menu equivalents + // We could use the symbol characters, but they only exist in certain fonts. + if (accel_mask & MASK_CONTROL) + { + if (accel_mask & MASK_MAC_CONTROL) + { + res.append(trans("accel-mac-control")); + } + else + { + res.append(trans("accel-mac-command")); // Symbol would be "\xE2\x8C\x98" + } + } + if (accel_mask & MASK_ALT) + res.append(trans("accel-mac-option")); // Symbol would be "\xE2\x8C\xA5" + if (accel_mask & MASK_SHIFT) + res.append(trans("accel-mac-shift")); // Symbol would be "\xE2\x8C\xA7" +#else + if (accel_mask & MASK_CONTROL) + res.append(trans("accel-win-control")); + if (accel_mask & MASK_ALT) + res.append(trans("accel-win-alt")); + if (accel_mask & MASK_SHIFT) + res.append(trans("accel-win-shift")); +#endif + return res; +} +//static +std::string LLKeyboard::stringFromAccelerator( MASK accel_mask, KEY key ) +{ + std::string res; + + // break early if this is a silly thing to do. + if( KEY_NONE == key ) + { + return res; + } + + res.append(stringFromAccelerator(accel_mask)); + std::string key_string = LLKeyboard::stringFromKey(key); + if ((accel_mask & MASK_NORMALKEYS) && + (key_string[0] == '-' || key_string[0] == '=' || key_string[0] == '+')) + { + res.append( " " ); + } + + std::string keystr = stringFromKey( key ); + res.append( keystr ); + + return res; +} + +//static +std::string LLKeyboard::stringFromAccelerator(MASK accel_mask, EMouseClickType click) +{ + std::string res; + if (CLICK_NONE == click) + { + return res; + } + res.append(stringFromAccelerator(accel_mask)); + res.append(stringFromMouse(click)); + return res; +} + +//static +bool LLKeyboard::maskFromString(const std::string& str, MASK *mask) +{ + std::string instring(str); + if (instring == "NONE") + { + *mask = MASK_NONE; + return true; + } + else if (instring == "SHIFT") + { + *mask = MASK_SHIFT; + return true; + } + else if (instring == "CTL") + { + *mask = MASK_CONTROL; + return true; + } + else if (instring == "ALT") + { + *mask = MASK_ALT; + return true; + } + else if (instring == "CTL_SHIFT") + { + *mask = MASK_CONTROL | MASK_SHIFT; + return true; + } + else if (instring == "ALT_SHIFT") + { + *mask = MASK_ALT | MASK_SHIFT; + return true; + } + else if (instring == "CTL_ALT") + { + *mask = MASK_CONTROL | MASK_ALT; + return true; + } + else if (instring == "CTL_ALT_SHIFT") + { + *mask = MASK_CONTROL | MASK_ALT | MASK_SHIFT; + return true; + } + else + { + return false; + } +} + + +//static +void LLKeyboard::setStringTranslatorFunc( LLKeyStringTranslatorFunc *trans_func ) +{ + mStringTranslator = trans_func; +} |
