diff options
| author | ruslantproductengine <ruslantproductengine@lindenlab.com> | 2018-11-26 18:02:44 +0200 |
|---|---|---|
| committer | ruslantproductengine <ruslantproductengine@lindenlab.com> | 2018-11-26 18:02:44 +0200 |
| commit | acc86a9139872e182fbeb5b9fc7daa12c5d2c029 (patch) | |
| tree | 140e401c78b6c279b699e3e859f7b9d4bfe75873 /indra/llui/llui.cpp | |
| parent | 62085f9f7904aa20406aa4f0122065aec3a786ee (diff) | |
SL-9766 [Render] [Mac] Alt + left mouse click has severely impaired functions
SL-10019 - [Mac] [Render] Right-click context menu immediately disappears when clicking any place in the ‘Inventory’ floater
SL-9984 - [Retina] Camera frustum, do not display correctly on "WORLD MAP" window.
SL-10027 - [Mac] [Render] Add toggle for Retina support to mitigate FPS loss
Re-FIX for Retina support.
Diffstat (limited to 'indra/llui/llui.cpp')
| -rw-r--r-- | indra/llui/llui.cpp | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index 2e9188a6a8..e9f8ba020e 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -236,11 +236,14 @@ void LLUI::dirtyRect(LLRect rect) //static void LLUI::setMousePositionScreen(S32 x, S32 y) { - F32 dev_scale_factor = LLView::getWindow()->getDeviceScaleFactor(); S32 screen_x, screen_y; - screen_x = ll_round(((F32)x * getScaleFactor().mV[VX]) / dev_scale_factor); - screen_y = ll_round(((F32)y * getScaleFactor().mV[VY]) / dev_scale_factor); - +#if defined(LL_DARWIN) + screen_x = ll_round((F32)x); + screen_y = ll_round((F32)y); +#else + screen_x = ll_round((F32)x * getScaleFactor().mV[VX]); + screen_y = ll_round((F32)y * getScaleFactor().mV[VY]); +#endif LLView::getWindow()->setCursorPosition(LLCoordGL(screen_x, screen_y).convert()); } @@ -248,11 +251,10 @@ void LLUI::setMousePositionScreen(S32 x, S32 y) void LLUI::getMousePositionScreen(S32 *x, S32 *y) { LLCoordWindow cursor_pos_window; - F32 dev_scale_factor = LLView::getWindow()->getDeviceScaleFactor(); getWindow()->getCursorPosition(&cursor_pos_window); LLCoordGL cursor_pos_gl(cursor_pos_window.convert()); - *x = ll_round(((F32)cursor_pos_gl.mX / getScaleFactor().mV[VX]) * dev_scale_factor); - *y = ll_round(((F32)cursor_pos_gl.mY / getScaleFactor().mV[VX]) * dev_scale_factor); + *x = ll_round((F32)cursor_pos_gl.mX / getScaleFactor().mV[VX]); + *y = ll_round((F32)cursor_pos_gl.mY / getScaleFactor().mV[VY]); } //static |
