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authorMonroe Linden <monroe@lindenlab.com>2010-03-12 12:14:52 -0800
committerMonroe Linden <monroe@lindenlab.com>2010-03-12 12:14:52 -0800
commit070cb57ae12263c659e1c80091b76884cd8fadd1 (patch)
tree5c8d166d334d4dff6cad5dd2d4b7681110db51cc /indra/llui/llui.cpp
parent4c8ae214b3f9745102ee90c25d9f67183aea0903 (diff)
parent7ac2427b57c2d8e325b5e9c7fa87076bcaf2f6ef (diff)
merge for backout.
Diffstat (limited to 'indra/llui/llui.cpp')
-rw-r--r--indra/llui/llui.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp
index 2cd3bac7dd..b049895526 100644
--- a/indra/llui/llui.cpp
+++ b/indra/llui/llui.cpp
@@ -202,11 +202,6 @@ void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixe
void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled )
{
- // FIXME: Drawing degenerate rectangles (specifically, zero-width rectangles) was causing
- // https://jira.secondlife.com/browse/EXT-6276 on the Mac (presumably it was doing something bad to the GL state).
- // That was fixed by checking for this case in LLTextBase::drawSelectionBackground().
- // It's possible we should check for degenerate rectangles here and not draw, but I wanted to do the minimal change for the moment.
-
stop_glerror();
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);