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authorRichard Nelson <richard@lindenlab.com>2009-09-09 01:26:44 +0000
committerRichard Nelson <richard@lindenlab.com>2009-09-09 01:26:44 +0000
commit58bce2d205bee3f5adb33b15efe73098e77429eb (patch)
treed591209e661af81fce315ceadc1179d277c579d8 /indra/llui/llmenugl.cpp
parenta67d2dd1a4c490eae337ae930eac98c714033711 (diff)
merge -r132032-132812 svn+ssh://svn.lindenlab.com/svn/linden/branches/gooey/gooey-1
Diffstat (limited to 'indra/llui/llmenugl.cpp')
-rw-r--r--indra/llui/llmenugl.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llui/llmenugl.cpp b/indra/llui/llmenugl.cpp
index d6dfe6c198..2bc4f009cc 100644
--- a/indra/llui/llmenugl.cpp
+++ b/indra/llui/llmenugl.cpp
@@ -2929,7 +2929,7 @@ void LLMenuGL::showPopup(LLView* spawning_view, LLMenuGL* menu, S32 x, S32 y)
// If the mouse doesn't move, the menu will stay open ala the Mac.
// See also LLContextMenu::show()
S32 mouse_x, mouse_y;
- LLUI::getCursorPositionLocal(menu->getParent(), &mouse_x, &mouse_y);
+ LLUI::getMousePositionLocal(menu->getParent(), &mouse_x, &mouse_y);
LLMenuHolderGL::sContextMenuSpawnPos.set(mouse_x,mouse_y);
const LLRect menu_region_rect = LLMenuGL::sMenuContainer->getMenuRect();