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| author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-16 01:08:13 +0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-05-16 01:08:13 +0300 |
| commit | d41e167aa9a22b446cbcfe6fd4ebdd810c61ba73 (patch) | |
| tree | 3ed50d019b3d78c748ed6b46ca69f2ca7943f41a /indra/llui/llflashtimer.h | |
| parent | 29be88d60d654193926add496d2d851f7c217356 (diff) | |
| parent | bdb8caf790207e1a6f46d495a586b38bb52e58e9 (diff) | |
Merge pull request #1478 from secondlife/marchcat/x-mf-merge
Maint X -> Materials Featurette merge
Diffstat (limited to 'indra/llui/llflashtimer.h')
| -rw-r--r-- | indra/llui/llflashtimer.h | 58 |
1 files changed, 29 insertions, 29 deletions
diff --git a/indra/llui/llflashtimer.h b/indra/llui/llflashtimer.h index db8d49f009..037e32ac50 100644 --- a/indra/llui/llflashtimer.h +++ b/indra/llui/llflashtimer.h @@ -34,41 +34,41 @@ class LLFlashTimer : public LLEventTimer { public: - typedef boost::function<void (bool)> callback_t; + typedef boost::function<void (bool)> callback_t; - /** - * Constructor. - * - * @param count - how many times callback should be called (twice to not change original state) - * @param period - how frequently callback should be called - * @param cb - callback to be called each tick - */ - LLFlashTimer(callback_t cb = NULL, S32 count = 0, F32 period = 0.0); - ~LLFlashTimer() {}; + /** + * Constructor. + * + * @param count - how many times callback should be called (twice to not change original state) + * @param period - how frequently callback should be called + * @param cb - callback to be called each tick + */ + LLFlashTimer(callback_t cb = NULL, S32 count = 0, F32 period = 0.0); + ~LLFlashTimer() {}; - /*virtual*/ BOOL tick(); + /*virtual*/ BOOL tick(); - void startFlashing(); - void stopFlashing(); + void startFlashing(); + void stopFlashing(); - bool isFlashingInProgress(); - bool isCurrentlyHighlighted(); - /* - * Use this instead of deleting this object. - * The next call to tick() will return true and that will destroy this object. - */ - void unset(); + bool isFlashingInProgress(); + bool isCurrentlyHighlighted(); + /* + * Use this instead of deleting this object. + * The next call to tick() will return true and that will destroy this object. + */ + void unset(); private: - callback_t mCallback; - /** - * How many times parent will blink. - */ - S32 mFlashCount; - S32 mCurrentTickCount; - bool mIsCurrentlyHighlighted; - bool mIsFlashingInProgress; - bool mUnset; + callback_t mCallback; + /** + * How many times parent will blink. + */ + S32 mFlashCount; + S32 mCurrentTickCount; + bool mIsCurrentlyHighlighted; + bool mIsFlashingInProgress; + bool mUnset; }; #endif /* LL_FLASHTIMER_H */ |
