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| author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2020-09-18 16:57:57 +0300 |
|---|---|---|
| committer | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2020-09-18 17:27:12 +0300 |
| commit | 0d7f6d917af2e0b19a32a925ded6fab4b1a6725e (patch) | |
| tree | bf99cbd68261b3b4c61b1f3d042044eb76db6fa2 /indra/llui/llconsole.cpp | |
| parent | a5c8b1cbe20c2ccd609f550ff4983741f622fc27 (diff) | |
SL-13729 Performance of LLUI and LLRender2D #3
Diffstat (limited to 'indra/llui/llconsole.cpp')
| -rw-r--r-- | indra/llui/llconsole.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llui/llconsole.cpp b/indra/llui/llconsole.cpp index de09fdbafd..8fc2978bdd 100644 --- a/indra/llui/llconsole.cpp +++ b/indra/llui/llconsole.cpp @@ -181,7 +181,7 @@ void LLConsole::draw() LLUIImagePtr imagep = LLUI::getUIImage("transparent"); static LLCachedControl<F32> console_bg_opacity(*LLUI::getInstance()->mSettingGroups["config"], "ConsoleBackgroundOpacity", 0.7f); - F32 console_opacity = llclamp((F32)console_bg_opacity, 0.f, 1.f); + F32 console_opacity = llclamp(console_bg_opacity(), 0.f, 1.f); LLColor4 color = LLUIColorTable::instance().getColor("ConsoleBackground"); color.mV[VALPHA] *= console_opacity; |
