diff options
| author | Erik Kundiman <erik@megapahit.org> | 2026-03-07 14:55:05 +0800 |
|---|---|---|
| committer | Erik Kundiman <erik@megapahit.org> | 2026-03-07 14:55:05 +0800 |
| commit | eac10375e294cd24c21c09497e838e70dcf4d74a (patch) | |
| tree | 4b53b1ebc1582e3323c80953236dca6b3a92ab65 /indra/llrender | |
| parent | 8142dd11b4cae8d4768a2d985a24340163a42a5c (diff) | |
| parent | 3529bc5f9d29a71355f3a3666540abff57dc1a4c (diff) | |
Merge tag 'Second_Life_Release#3529bc5f-2026.02' into 2026.02
Diffstat (limited to 'indra/llrender')
| -rw-r--r-- | indra/llrender/llfontfreetype.h | 5 | ||||
| -rw-r--r-- | indra/llrender/llgl.cpp | 6 | ||||
| -rw-r--r-- | indra/llrender/llgl.h | 4 | ||||
| -rw-r--r-- | indra/llrender/llimagegl.cpp | 2 | ||||
| -rw-r--r-- | indra/llrender/llrender.cpp | 63 | ||||
| -rw-r--r-- | indra/llrender/llrender.h | 13 | ||||
| -rw-r--r-- | indra/llrender/lltexturemanagerbridge.cpp | 2 |
7 files changed, 72 insertions, 23 deletions
diff --git a/indra/llrender/llfontfreetype.h b/indra/llrender/llfontfreetype.h index a9b3a944ee..f7600e40a3 100644 --- a/indra/llrender/llfontfreetype.h +++ b/indra/llrender/llfontfreetype.h @@ -27,13 +27,14 @@ #ifndef LL_LLFONTFREETYPE_H #define LL_LLFONTFREETYPE_H -#include <boost/unordered_map.hpp> #include "llpointer.h" #include "llstl.h" #include "llimagegl.h" #include "llfontbitmapcache.h" +#include <unordered_map> + // Hack. FT_Face is just a typedef for a pointer to a struct, // but there's no simple forward declarations file for FreeType, // and the main include file is 200K. @@ -184,7 +185,7 @@ private: fallback_font_vector_t mFallbackFonts; // A list of fallback fonts to look for glyphs in (for Unicode chars) // *NOTE: the same glyph can be present with multiple representations (but the pointer is always unique) - typedef boost::unordered_multimap<llwchar, LLFontGlyphInfo*> char_glyph_info_map_t; + typedef std::unordered_multimap<llwchar, LLFontGlyphInfo*> char_glyph_info_map_t; mutable char_glyph_info_map_t mCharGlyphInfoMap; // Information about glyph location in bitmap mutable LLFontBitmapCache* mFontBitmapCachep; diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index b002d183ef..3a36e49029 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -2386,7 +2386,7 @@ void clear_glerror() // // Static members -boost::unordered_map<LLGLenum, LLGLboolean> LLGLState::sStateMap; +std::unordered_map<LLGLenum, LLGLboolean> LLGLState::sStateMap; GLboolean LLGLDepthTest::sDepthEnabled = GL_FALSE; // OpenGL default GLenum LLGLDepthTest::sDepthFunc = GL_LESS; // OpenGL default @@ -2433,7 +2433,7 @@ void LLGLState::resetTextureStates() void LLGLState::dumpStates() { LL_INFOS("RenderState") << "GL States:" << LL_ENDL; - for (boost::unordered_map<LLGLenum, LLGLboolean>::iterator iter = sStateMap.begin(); + for (std::unordered_map<LLGLenum, LLGLboolean>::iterator iter = sStateMap.begin(); iter != sStateMap.end(); ++iter) { LL_INFOS("RenderState") << llformat(" 0x%04x : %s",(S32)iter->first,iter->second?"true":"false") << LL_ENDL; @@ -2465,7 +2465,7 @@ void LLGLState::checkStates(GLboolean writeAlpha) //llassert_always(colorMask[2]); // llassert_always(colorMask[3] == writeAlpha); - for (boost::unordered_map<LLGLenum, LLGLboolean>::iterator iter = sStateMap.begin(); + for (std::unordered_map<LLGLenum, LLGLboolean>::iterator iter = sStateMap.begin(); iter != sStateMap.end(); ++iter) { LLGLenum state = iter->first; diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index 414c28481f..a7dced3753 100644 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -31,7 +31,7 @@ #include <functional> #include <string> -#include <boost/unordered_map.hpp> +#include <unordered_map> #include <list> #include "llerror.h" @@ -248,7 +248,7 @@ public: static void checkStates(GLboolean writeAlpha = GL_TRUE); protected: - static boost::unordered_map<LLGLenum, LLGLboolean> sStateMap; + static std::unordered_map<LLGLenum, LLGLboolean> sStateMap; public: enum { CURRENT_STATE = -2, DISABLED_STATE = 0, ENABLED_STATE = 1 }; diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index bc80bd9556..4901cb423b 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -2300,7 +2300,7 @@ void LLImageGL::calcAlphaChannelOffsetAndStride() void LLImageGL::analyzeAlpha(const void* data_in, U32 w, U32 h) { - if(sSkipAnalyzeAlpha || !mNeedsAlphaAndPickMask) + if(!data_in || sSkipAnalyzeAlpha || !mNeedsAlphaAndPickMask) { return ; } diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 658947d531..8aacba00ac 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -1846,25 +1846,64 @@ void LLRender::vertex3f(const GLfloat& x, const GLfloat& y, const GLfloat& z) return; } - if (mUIOffset.empty()) + LLVector4a vert(x, y, z); + transform(vert); + mVerticesp[mCount] = vert; + + mCount++; + mVerticesp[mCount] = mVerticesp[mCount-1]; + mColorsp[mCount] = mColorsp[mCount-1]; + mTexcoordsp[mCount] = mTexcoordsp[mCount-1]; +} + +void LLRender::transform(LLVector3& vert) +{ + if (!mUIOffset.empty()) { - mVerticesp[mCount].set(x,y,z); + vert += LLVector3(mUIOffset.back().getF32ptr()); + vert *= LLVector3(mUIScale.back().getF32ptr()); } - else +} + +void LLRender::transform(LLVector4a& vert) +{ + if (!mUIOffset.empty()) { - LLVector4a vert(x, y, z); vert.add(mUIOffset.back()); vert.mul(mUIScale.back()); - mVerticesp[mCount] = vert; } +} - mCount++; - mVerticesp[mCount] = mVerticesp[mCount-1]; - mColorsp[mCount] = mColorsp[mCount-1]; - mTexcoordsp[mCount] = mTexcoordsp[mCount-1]; +void LLRender::untransform(LLVector3& vert) +{ + if (!mUIOffset.empty()) + { + vert /= LLVector3(mUIScale.back().getF32ptr()); + vert -= LLVector3(mUIOffset.back().getF32ptr()); + } +} + +void LLRender::batchTransform(LLVector4a* verts, U32 vert_count) +{ + if (!mUIOffset.empty()) + { + const LLVector4a& offset = mUIOffset.back(); + const LLVector4a& scale = mUIScale.back(); + + for (U32 i = 0; i < vert_count; ++i) + { + verts[i].add(offset); + verts[i].mul(scale); + } + } +} + +void LLRender::vertexBatchPreTransformed(const std::vector<LLVector4a>& verts) +{ + vertexBatchPreTransformed(verts.data(), narrow(verts.size())); } -void LLRender::vertexBatchPreTransformed(LLVector4a* verts, S32 vert_count) +void LLRender::vertexBatchPreTransformed(const LLVector4a* verts, S32 vert_count) { if (mCount + vert_count > 4094) { @@ -1885,7 +1924,7 @@ void LLRender::vertexBatchPreTransformed(LLVector4a* verts, S32 vert_count) mVerticesp[mCount] = mVerticesp[mCount-1]; } -void LLRender::vertexBatchPreTransformed(LLVector4a* verts, LLVector2* uvs, S32 vert_count) +void LLRender::vertexBatchPreTransformed(const LLVector4a* verts, const LLVector2* uvs, S32 vert_count) { if (mCount + vert_count > 4094) { @@ -1909,7 +1948,7 @@ void LLRender::vertexBatchPreTransformed(LLVector4a* verts, LLVector2* uvs, S32 } } -void LLRender::vertexBatchPreTransformed(LLVector4a* verts, LLVector2* uvs, LLColor4U* colors, S32 vert_count) +void LLRender::vertexBatchPreTransformed(const LLVector4a* verts, const LLVector2* uvs, const LLColor4U* colors, S32 vert_count) { if (mCount + vert_count > 4094) { diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index e6ae3baac6..4ca63e7f1f 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -462,9 +462,16 @@ public: void diffuseColor4ubv(const U8* c); void diffuseColor4ub(U8 r, U8 g, U8 b, U8 a); - void vertexBatchPreTransformed(LLVector4a* verts, S32 vert_count); - void vertexBatchPreTransformed(LLVector4a* verts, LLVector2* uvs, S32 vert_count); - void vertexBatchPreTransformed(LLVector4a* verts, LLVector2* uvs, LLColor4U*, S32 vert_count); + void transform(LLVector3& vert); + void transform(LLVector4a& vert); + void untransform(LLVector3& vert); + + void batchTransform(LLVector4a* verts, U32 vert_count); + + void vertexBatchPreTransformed(const std::vector<LLVector4a>& verts); + void vertexBatchPreTransformed(const LLVector4a* verts, S32 vert_count); + void vertexBatchPreTransformed(const LLVector4a* verts, const LLVector2* uvs, S32 vert_count); + void vertexBatchPreTransformed(const LLVector4a* verts, const LLVector2* uvs, const LLColor4U*, S32 vert_count); void setColorMask(bool writeColor, bool writeAlpha); void setColorMask(bool writeColorR, bool writeColorG, bool writeColorB, bool writeAlpha); diff --git a/indra/llrender/lltexturemanagerbridge.cpp b/indra/llrender/lltexturemanagerbridge.cpp index c243f0697a..67838418bf 100644 --- a/indra/llrender/lltexturemanagerbridge.cpp +++ b/indra/llrender/lltexturemanagerbridge.cpp @@ -24,6 +24,8 @@ * $/LicenseInfo$ */ +#include "linden_common.h" + #include "lltexturemanagerbridge.h" // Define a null texture manager bridge. Applications must provide their own bridge implementaton. |
