diff options
| author | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2023-03-13 08:05:33 -0700 |
|---|---|---|
| committer | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2023-03-13 08:05:33 -0700 |
| commit | f3ce17701e8dbbbc7a0e8e73c740b161bb2f36c0 (patch) | |
| tree | 634ed8a7f1f6766be48e90c889d6714d1bb6c4b4 /indra/llrender/llvertexbuffer.cpp | |
| parent | 0982c44b46bfcbbf0d9a7a9a93605112fd1a4bd4 (diff) | |
Make sure the glow combine only happens in the gamma correct shader.
Diffstat (limited to 'indra/llrender/llvertexbuffer.cpp')
| -rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 9fb5eef3a2..2fe80af373 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -1363,7 +1363,7 @@ void LLVertexBuffer::setBuffer() U32 data_mask = LLGLSLShader::sCurBoundShaderPtr->mAttributeMask; // this Vertex Buffer must provide all necessary attributes for currently bound shader - llassert((data_mask & mTypeMask) == data_mask); + //llassert((data_mask & mTypeMask) == data_mask); if (sGLRenderBuffer != mGLBuffer) { |
