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| author | simon@Simon-PC.lindenlab.com <simon@Simon-PC.lindenlab.com> | 2012-06-29 13:53:35 -0700 |
|---|---|---|
| committer | simon@Simon-PC.lindenlab.com <simon@Simon-PC.lindenlab.com> | 2012-06-29 13:53:35 -0700 |
| commit | a96a260a4dc9df6a16b3c917e2e2d2c13a4f7eea (patch) | |
| tree | 1d23ebbb1c6d8a10d43824b25d939372c7d1c354 /indra/llrender/llshadermgr.cpp | |
| parent | 37f73782d21e8a66b6ede0b0356e6394d3338162 (diff) | |
| parent | 4c4a23226a2db8b1dac5b8d6b8f1537fc9164cf6 (diff) | |
Merge simon/viewmaster-merge for latest maint work
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
| -rw-r--r-- | indra/llrender/llshadermgr.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 5a6e6cab3e..3fbf34296f 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -643,7 +643,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade text[count++] = strdup("#define textureCube texture\n"); text[count++] = strdup("#define texture2DLod textureLod\n"); text[count++] = strdup("#define shadow2D(a,b) vec2(texture(a,b))\n"); - + if (major_version > 1 || minor_version >= 40) { //GLSL 1.40 replaces texture2DRect et al with texture text[count++] = strdup("#define texture2DRect texture\n"); @@ -1026,6 +1026,9 @@ void LLShaderMgr::initAttribsAndUniforms() mReservedUniforms.push_back("size"); mReservedUniforms.push_back("falloff"); + mReservedUniforms.push_back("box_center"); + mReservedUniforms.push_back("box_size"); + mReservedUniforms.push_back("minLuminance"); mReservedUniforms.push_back("maxExtractAlpha"); |
