diff options
| author | Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com> | 2026-03-27 19:46:38 +0200 |
|---|---|---|
| committer | Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com> | 2026-03-28 13:35:25 +0200 |
| commit | 5a7a5272a07935aae544767abc700e8fabf3cbbd (patch) | |
| tree | 7d7f8bad69c9a91d71abb5654d8fd56908682092 /indra/llrender/llshadermgr.cpp | |
| parent | b7fc5b2a9ec79f10a97fdb7b80f6eeb9cd65e0e2 (diff) | |
#4298 Handle various out of memory cases
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
| -rw-r--r-- | indra/llrender/llshadermgr.cpp | 19 |
1 files changed, 17 insertions, 2 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 2c35a6acae..b8545b3ed9 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -1024,8 +1024,23 @@ void LLShaderMgr::initShaderCache(bool enabled, const LLUUID& old_cache_version, llifstream instream(meta_out_path, std::ifstream::in | std::ifstream::binary); LLSD in_data; - // todo: this is likely very expensive to parse, should use binary - LLSDSerialize::fromBinary(in_data, instream, LLSDSerialize::SIZE_UNLIMITED); + try + { + LLSDSerialize::fromBinary(in_data, instream, LLSDSerialize::SIZE_UNLIMITED); + } + catch( std::bad_alloc& ) + { + // Try to get a bit more memory back before we try to clear the cache. + in_data.clear(); + // Just in case it was somehow the cause, clear cache. + clearShaderCache(); + // If user run out of memory this early in init, + // we don't want to keep going just to crash again. + // Notify user and close. + LLError::LLUserWarningMsg::showOutOfMemory(); + LL_ERRS("ShaderMgr") << "Failed to parse shader cache metadata, potentially due to size. Purged cache." << LL_ENDL; + return; + } instream.close(); if (old_cache_version == current_cache_version |
