diff options
| author | Brad Linden <46733234+brad-linden@users.noreply.github.com> | 2024-06-12 14:33:01 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-06-12 14:33:01 -0700 |
| commit | 071e464155a670a9a7e836ec52049fc80b507995 (patch) | |
| tree | e129794d3f4c29c92d6515cbdbe6898ee8aa558b /indra/llrender/llshadermgr.cpp | |
| parent | f0de2ba6340e0d540aa70ac0086defde52cf60af (diff) | |
| parent | 8444cd9562a6a7b755fcb075864e205122354192 (diff) | |
Merge pull request #1723 from secondlife/brad/maint-a-merge-to-gltf-dev
maint a merge to gltf dev
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
| -rw-r--r-- | indra/llrender/llshadermgr.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 6f4454f07a..634be615e6 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -689,7 +689,7 @@ GLuint LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_lev { //switches are supported in GLSL 1.30 and later if (gGLManager.mIsNVIDIA) { //switches are unreliable on some NVIDIA drivers - for (U32 i = 0; i < texture_index_channels; ++i) + for (S32 i = 0; i < texture_index_channels; ++i) { std::string if_string = llformat("\t%sif (vary_texture_index == %d) { return texture(tex%d, texcoord); }\n", i > 0 ? "else " : "", i, i); extra_code_text[extra_code_count++] = strdup(if_string.c_str()); @@ -1120,7 +1120,7 @@ bool LLShaderMgr::saveCachedProgramBinary(LLGLSLShader* shader) program_binary.resize(binary_info.mBinaryLength); GLenum error = glGetError(); // Clear current error - glGetProgramBinary(shader->mProgramObject, program_binary.size() * sizeof(U8), nullptr, &binary_info.mBinaryFormat, program_binary.data()); + glGetProgramBinary(shader->mProgramObject, static_cast<GLsizei>(program_binary.size() * sizeof(U8)), nullptr, &binary_info.mBinaryFormat, program_binary.data()); error = glGetError(); if (error == GL_NO_ERROR) { |
