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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2012-06-27 11:33:19 -0400
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2012-06-27 11:33:19 -0400
commit1f234f8593cb556d6515b7bbf3ac99d19fa4c5c3 (patch)
tree16d26c0c5af67114eec8f91a853cc5e0356b4131 /indra/llrender/llrendertarget.cpp
parent99c1c64aa494c0b9085f0766b951fedfb60ce412 (diff)
parent0730b24d7cb0a0ce0d6d08bc4e98387124bf03d0 (diff)
merge
Diffstat (limited to 'indra/llrender/llrendertarget.cpp')
-rw-r--r--indra/llrender/llrendertarget.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp
index ef2a7395da..780f1dc484 100644
--- a/indra/llrender/llrendertarget.cpp
+++ b/indra/llrender/llrendertarget.cpp
@@ -143,7 +143,7 @@ bool LLRenderTarget::addColorAttachment(U32 color_fmt)
{
clear_glerror();
- LLImageGL::setManualImage(LLTexUnit::getInternalType(mUsage), 0, color_fmt, mResX, mResY, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+ LLImageGL::setManualImage(LLTexUnit::getInternalType(mUsage), 0, color_fmt, mResX, mResY, GL_RGBA, GL_UNSIGNED_BYTE, NULL, false);
if (glGetError() != GL_NO_ERROR)
{
llwarns << "Could not allocate color buffer for render target." << llendl;
@@ -223,7 +223,7 @@ bool LLRenderTarget::allocateDepth()
U32 internal_type = LLTexUnit::getInternalType(mUsage);
stop_glerror();
clear_glerror();
- LLImageGL::setManualImage(internal_type, 0, GL_DEPTH_COMPONENT24, mResX, mResY, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL);
+ LLImageGL::setManualImage(internal_type, 0, GL_DEPTH_COMPONENT24, mResX, mResY, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL, false);
gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
}