diff options
| author | Oz Linden <oz@lindenlab.com> | 2011-05-17 18:47:51 -0400 |
|---|---|---|
| committer | Oz Linden <oz@lindenlab.com> | 2011-05-17 18:47:51 -0400 |
| commit | cb936d097fd40c743895cb35fce6b292c66e5210 (patch) | |
| tree | c554c33c7576aa567ca2b32ad06ee9af83977059 /indra/llrender/llrender.h | |
| parent | 32313dd3c6396324ea8f13285a69c01f38fe1cfc (diff) | |
| parent | bd37b14e9217935b9d70faf04c835c9d4aeda9c7 (diff) | |
pull back fix for STORM-1260 from beta branch
Diffstat (limited to 'indra/llrender/llrender.h')
| -rw-r--r-- | indra/llrender/llrender.h | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index 2767aa64a8..7ba14f7b40 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -37,6 +37,7 @@ #include "v2math.h" #include "v3math.h" #include "v4coloru.h" +#include "v4math.h" #include "llstrider.h" #include "llpointer.h" #include "llglheaders.h" @@ -212,6 +213,41 @@ protected: void setTextureCombiner(eTextureBlendOp op, eTextureBlendSrc src1, eTextureBlendSrc src2, bool isAlpha = false); }; +class LLLightState +{ +public: + LLLightState(S32 index); + + void enable(); + void disable(); + void setDiffuse(const LLColor4& diffuse); + void setAmbient(const LLColor4& ambient); + void setSpecular(const LLColor4& specular); + void setPosition(const LLVector4& position); + void setConstantAttenuation(const F32& atten); + void setLinearAttenuation(const F32& atten); + void setQuadraticAttenuation(const F32& atten); + void setSpotExponent(const F32& exponent); + void setSpotCutoff(const F32& cutoff); + void setSpotDirection(const LLVector3& direction); + +protected: + S32 mIndex; + bool mEnabled; + LLColor4 mDiffuse; + LLColor4 mAmbient; + LLColor4 mSpecular; + LLVector4 mPosition; + LLVector3 mSpotDirection; + + F32 mConstantAtten; + F32 mLinearAtten; + F32 mQuadraticAtten; + + F32 mSpotExponent; + F32 mSpotCutoff; +}; + class LLRender { friend class LLTexUnit; @@ -327,6 +363,8 @@ public: void blendFunc(eBlendFactor color_sfactor, eBlendFactor color_dfactor, eBlendFactor alpha_sfactor, eBlendFactor alpha_dfactor); + LLLightState* getLight(U32 index); + LLTexUnit* getTexUnit(U32 index); U32 getCurrentTexUnitIndex(void) const { return mCurrTextureUnitIndex; } @@ -363,6 +401,7 @@ private: LLStrider<LLColor4U> mColorsp; std::vector<LLTexUnit*> mTexUnits; LLTexUnit* mDummyTexUnit; + std::vector<LLLightState*> mLightState; eBlendFactor mCurrBlendColorSFactor; eBlendFactor mCurrBlendColorDFactor; |
